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-   -   [Metamod] Semiclip (v2.2) (https://forums.alliedmods.net/showthread.php?t=250891)

last_hope 11-03-2014 00:45

Re: [Metamod] Semiclip
 
Quote:

Originally Posted by meTaLiCroSS (Post 2219346)
That's obvious my friend. :shock:

The file is re-read at changelevel, as well as on demand (via "meta refresh" console command; see below). When the file is re-read, it will:
load any new plugins added to the file
unload any plugins that have been deleted from the file. This is only applicable to plugins loaded from the inifile. If the plugin was loaded from the console, it will not be unloaded during a refresh, whether it's in the inifile or not.
reload any plugin whose file on disk has been updated since it was loaded. Note this appears to be only useful under linux, as under Windows you cannot rename or overwrite an open DLL, so it doesn't look a loaded plugin could ever have a newer file on disk. Oh well.
:wink:

But for this plugin I killed and started server. (I'm using screen)

Anyway it is a great plugin, without FPS decreasing, even when server is full.
Many thanks to author!

xakintosh 11-03-2014 04:09

Re: [Metamod] Semiclip
 
Good job man~!

yokomo 11-03-2014 07:04

Re: [Metamod] Semiclip
 
I think i have issue with this semiclip, the "effects = 0;" is not working well.

Linux HLDS build 6153 Beta

My config file:
Code:

team = 3;
time = 0;
patch = 1;
crouch = 0;
effects = 0;
distance = 200;
transparency = 120;

As you can see i set "effects = 0" because i don't want any render effect. But ingame it still make player model half-invisible when i go near teammate.

slLent 11-03-2014 10:22

Re: [Metamod] Semiclip
 
Quote:

Originally Posted by yokomo (Post 2219541)
But ingame it still make player model half-invisible when i go near teammate.

a need so

Quote:

effects = 0;
distance = 0;
transparency = 0;

souvikdas95 11-21-2014 04:36

Re: [Metamod] Semiclip
 
Please remove the post build settings from msvc10/semiclip.vcxproj :

Quote:

<PostBuildEvent>
<Command>echo "Compilinig CS Semiclip"
echo $(TargetDir)
copy /Y "$(TargetDir)semiclip.dll" "C:\HLServer\cstrike\addons\semiclip\semiclip .dll"
copy /Y "$(TargetDir)semiclip.pdb" "C:\HLServer\cstrike\addons\semiclip\semiclip .pdb"

copy /Y "$(TargetDir)semiclip.dll" "C:\CrashDumps\semiclip.dll"
copy /Y "$(TargetDir)semiclip.pdb" "C:\CrashDumps\semiclip.pdb"

rmdir /q /s Release
IF EXIST "$(ProjectDir)ServerStart.bat" (CALL "$(ProjectDir)ServerStart.bat" "$(ProjectDir)..\" "$(ProjectDir)..\")</Command>
</PostBuildEvent>

_GamerX 11-22-2014 09:45

Re: [Metamod] Semiclip
 
Please add on/off cvar.

Krtola 12-07-2014 18:24

Re: [Metamod] Semiclip
 
@slLent Is there a possibility to increase the time for unstuck(when a player is in another player)?

slLent 01-23-2015 14:11

Re: [Metamod] Semiclip
 
Update 2.2
- Added works semiclip for SPECTATOR's
- Added command semiclip_option for changes settings
- Added specific config maps with changes settings
- Added fix flashing throw transparent players (overview bug)
- Added teammates blocking flashing

TickTack 01-24-2015 07:39

Re: [Metamod] Semiclip
 
Can you also add the function when player presses and holds the USE button (or maybe to bind any other key) that the semiclip only works than for the selected player?

_GamerX 01-25-2015 02:49

Re: [Metamod] Semiclip
 
Quote:

Originally Posted by slLent (Post 2252839)
Update 2.2
- Added works semiclip for SPECTATOR's
- Added command semiclip_option for changes settings
- Added specific config maps with changes settings
- Added fix flashing throw transparent players (overview bug)
- Added teammates blocking flashing

Thanks, cool module!


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