Re: [Metamod] Semiclip
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load any new plugins added to the file unload any plugins that have been deleted from the file. This is only applicable to plugins loaded from the inifile. If the plugin was loaded from the console, it will not be unloaded during a refresh, whether it's in the inifile or not. reload any plugin whose file on disk has been updated since it was loaded. Note this appears to be only useful under linux, as under Windows you cannot rename or overwrite an open DLL, so it doesn't look a loaded plugin could ever have a newer file on disk. Oh well. :wink: But for this plugin I killed and started server. (I'm using screen) Anyway it is a great plugin, without FPS decreasing, even when server is full. Many thanks to author! |
Re: [Metamod] Semiclip
Good job man~!
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Re: [Metamod] Semiclip
I think i have issue with this semiclip, the "effects = 0;" is not working well.
Linux HLDS build 6153 Beta My config file: Code:
team = 3; |
Re: [Metamod] Semiclip
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Re: [Metamod] Semiclip
Please remove the post build settings from msvc10/semiclip.vcxproj :
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Re: [Metamod] Semiclip
Please add on/off cvar.
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Re: [Metamod] Semiclip
@slLent Is there a possibility to increase the time for unstuck(when a player is in another player)?
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Re: [Metamod] Semiclip
Update 2.2
- Added works semiclip for SPECTATOR's - Added command semiclip_option for changes settings - Added specific config maps with changes settings - Added fix flashing throw transparent players (overview bug) - Added teammates blocking flashing |
Re: [Metamod] Semiclip
Can you also add the function when player presses and holds the USE button (or maybe to bind any other key) that the semiclip only works than for the selected player?
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Re: [Metamod] Semiclip
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