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-   -   /hlds_run: line 321: 7373 Segmentation fault $HL_CMD (https://forums.alliedmods.net/showthread.php?t=91189)

vittu 06-26-2009 01:50

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
This may help some of you, if you're running a 64Bit system and Debian:
http://forums.steampowered.com/forum...82&postcount=2


Don't know if it will fix the issue but might be worth a try...

chp' 06-26-2009 11:58

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
I tried but not worked with me, if someone can post here telling.

B3n 06-28-2009 18:43

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
I used to have this problem. I disabled my bots (Pod Bot MM) and now it doesn't happen.

Ejziponken 06-30-2009 09:11

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
Hey, do you use Deathrun by any chance? I do and xPawn do and we both have the problem..

chp' 06-30-2009 15:07

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
This problem is happening on all my servers.

BioHazard
DeathRun
GunGame
DeathMatch


Ejziponken 06-30-2009 15:59

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
Quote:

Originally Posted by chp' (Post 861017)
This problem is happening on all my servers.

BioHazard
DeathRun
GunGame
DeathMatch



Any plugins you use on all those servers?

chp' 06-30-2009 18:22

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
Independent of the server plugin has always displays the error.

Ejziponken 07-01-2009 19:12

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
did the new steamupdate help? :P

Quote:

Steam Client
  • Add D3D9Ex support for the in-game overlay (for ArmA 2)
  • Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
  • Fix lobbies/chats trying to update metadata while disconnected from Steam servers
  • View available downloadable content link on game's DLC tab now goes to game's DLC page in store
  • Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
  • Add a limit of queued friends notifications to show of no more than sixteen
  • Fix a potential case of dropping input events in the in-game overlay
  • Improved overlay compatibility with OSD from recent versions of RivaTuner
  • Fixed Cloud sync issues when in offline mode
  • Fixed filtering by a mod in the server browser making it unable to retrieve servers from the master server


8088 07-01-2009 21:49

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
How would a client update help solving issues with a server?

One 09-28-2009 17:40

Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
 
lol the same problem & nothing here can help me out :))

could anyone solve this shit?


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