[L4D1/2] Infinite Reserve Ammo
3 Attachment(s)
L4D1/2 Infinite Reserved Ammo
This is my first plugin. It makes it so that you have to reload, but never run out for ammo. *NOTE* If you are going to change the cvars do it in the auto-generated config file. Delete your config file if updating. Changelog:
and was giving me trouble in L4D2, so I decided to make this. |
Re: [L4D2] Infinite Reserve Ammo
Any idea of how to add support for the m60 to have unlimited ammo?
|
Re: [L4D2] Infinite Reserve Ammo
Quote:
|
Re: [L4D2] Infinite Reserve Ammo
I don't think you can reload the m60, if you can do it let me know.
|
Re: [L4D2] Infinite Reserve Ammo
ammo_m60_max 999. That will give you m60's reserve ammo and you can actually reload it (it uses m16 reload animation). However, it must be done manually (with R) or else you will still lose the weapon when the clip ammo is gone.
|
Re: [L4D2] Infinite Reserve Ammo
Quote:
sdktools maybe?? |
Re: [L4D2] Infinite Reserve Ammo
Is it possible to take off the unlimited throwables ?
|
Re: [L4D2] Infinite Reserve Ammo
hi. could/will this work on l4d? cos the reason am asking is this plugin doesnt seam to do anything on my l4d server > http://forums.alliedmods.net/showthread.php?p=862073 and if this [L4D2] Infinite Reserve Ammo plugin wont work on l4d could u make it work plz?.
|
Re: [L4D2] Infinite Reserve Ammo
I've been working on version 0.9 to 1.0.
I'm going to try and make it work for both l4d1 and 2. |
Re: [L4D1/2] Infinite Reserve Ammo
Works but pipe bomb disappears when you choose to [L4D2]
|
All times are GMT -4. The time now is 07:27. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.