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-   -   [ANY] Pong (Version 1.2.1 - Updated 11.10.2011) (https://forums.alliedmods.net/showthread.php?t=147845)

nergal 04-12-2013 17:18

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
this is the part where you will hate me and burn my house down, but can you do a Super Mario menu game? maybe the NES version?

Peace-Maker 04-13-2013 14:08

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
:D I doubt there are fixed-width unicode characters to display mario and the environment.

nergal 04-13-2013 16:29

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
Quote:

Originally Posted by Peace-Maker (Post 1932047)
:D I doubt there are fixed-width unicode characters to display mario and the environment.

I was thinking only platforms and enemies, no background, with the score, world, coins etc to the right side like how you did with Tetris; how long can you create the menu? pong and snake looked pretty big

http://upload.wikimedia.org/wikipedi...Mario_Bros.png

someone did suggest Space invaders though

XenTerSiO 05-12-2013 17:05

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
You can add files to translation? You still add layers of complexity:
1. Velocity of the ball
2. The tile size...

helpme_please 07-09-2015 04:04

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
hi

how to set money
if player iLeftPlayer win iRightPlayer
set money 500 iLeftPlayer

or iRightPlayer win iLeftPlayer
set money 500 iRightPlayer

Thank you very much!

BloodBird 06-24-2016 12:02

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
is there a way you can make this work so players can use it while still alive?

Mitchell 06-24-2016 13:50

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
Quote:

Originally Posted by BloodBird (Post 2430236)
is there a way you can make this work so players can use it while still alive?

Did you actually read the post? There is a convar for it.

FroGeX 10-29-2020 07:23

Re: [ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
 
plugin needs update to sm 1.10 and rewrite to new syntax


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