L4D2 tank automatically increases maximum health
3 Attachment(s)
I spoke in the community for the second time, I'm sorry, my ability is limited, my English is very poor
This is a plugin that Tank automatically adds to life. I decompiled the extracted source code and can't compile it again. It helps to consult the professionals. If something goes wrong, please fix it. ps:The number of survivors changed, and the amount of Tank blood is now For 4 players, each additional player Tank increases the health (example: Normal: 7 is 7-4=3*1k+4k=7k; Expert: Value is *2 7k*2=1.4w) Upload .sp English translation |
Re: L4D2 tank automatically increases maximum health
Hello this plugm could be useful.
But I doubt it. I use two plugins by Crasher36_37 (Super tanks + and difficulty setting by the number of players) I have in my server.cfg: sm_cvar z_tank_health 15000 The LF4D2 changes the HP of the TANKS automatically according to the difficulty, for example: When this is not easy: 11250 hp When it is Normal: 15000 hp When in Advanced or Expert: 30,000 (The system doubles automatically) In the super tanks plugin I disable the extra helt, for what works above. The plugin is in chinese or another language that is not English, this should be in English, agree. |
Re: L4D2 tank automatically increases maximum health
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For servers that have installed plugins such as Super tanks, this sp will not really change the health of tank. This bug, I don't know how to fix it. In addition, I have uploaded the English translation of .sp |
Re: L4D2 tank automatically increases maximum health
Seen like very useful plugin. Hope to test it <3
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Re: L4D2 tank automatically increases maximum health
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I'm going to add options of scale factors for different difficulties. Also I would like to have the permission to upload the modified source code to Github, which is a open-source code sharing and version-control system. |
Re: L4D2 tank automatically increases maximum health
Hello,
I can't compile it on Sourcemod 1.9. Picture. And i wonder does this plugin support =< 4 Player? |
Re: L4D2 tank automatically increases maximum health
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Re: L4D2 tank automatically increases maximum health
I agree that a Lysis decompile cannot be seen as a "source code" in terms of the requirement of providing the source.
The attachments as well as the "plugin thread" has been unapproved due to the missing source code. As mentioned in the unapproval reason, once you have added the real plugin source code, you can use the Report Post button to request a new review. |
Re: L4D2 tank automatically increases maximum health
1 Attachment(s)
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Optimized code |
Re: L4D2 tank automatically increases maximum health
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SetTankHP = TankAddHP * iPlayersCount + TankBasicHP; should be changed to this: SetTankHP = (TankAddHP * (iPlayersCount-4)) + TankBasicHP; because request is after more than 4 players , for each more player increase tank hp a little bug,i dont know how to fix this,im coding noob more than 4 players will useless, tank hp still 4000 , until restart the campaign |
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