AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   New Plugin Submissions (https://forums.alliedmods.net/forumdisplay.php?f=26)
-   -   BANANAMAN (https://forums.alliedmods.net/showthread.php?t=227651)

Phant 10-05-2013 05:42

BANANAMAN
 
2 Attachment(s)

Description:
This plugin allows admin (with ADMIN_RCON access, by deafult) transform any player (or himself) to ... BANANAMAN!

Screenshots:
http://3.firepic.org/3/thumbs/2013-1...yup60hbi79.jpghttp://3.firepic.org/3/thumbs/2013-1...ts0z86xf21.jpghttp://3.firepic.org/3/thumbs/2013-1...iuwsxlc19b.jpg

Cvars:
  • amx_bman <player name or id>
    — transform player to BANANAMAN (in next round).
  • amx_bcancelman
    — cancel transform (previous cvar), work only if player not BANANAMAN right now.
  • amx_bthrow <bananas num> [minus random num]
    — throw bananas around himself (cmd for BANANAMAN). <bananas num> — number of bananas for throw, [minus random num] — number of random bananas (<bananas num> - random 0 to [minus random num]). For example: 2 — throw 2 bananas, 2 1 — throw 2 or 1 bananas, 30 10 — throw 20-30 bananas.
    Admin (with ADMIN_RCON access, by deafult) also can throw bananas if he not BANANAMAN (and even if he dead).

Customization in code:
Comment or remove "#define AUTO_THROWING" (without quotes, 48 line) and recompile the plugin for disable auto throwing bananas around BANANAMAN.

Credits:
  • Banana model by Ladybug Man
  • Banana player model (HL) by Miley Demasturbot
  • Banana player model converting for CS 1.6 by Mr.Jeff
  • Thanks to wext — for help via ICQ.
  • Thanks to AlliedModders community.

Installation:

  • Download and install plugin normally.
  • Download "BANANAMAN.zip" archive with additional files and extract it on your server (language file and models).

Changelog:
  • 1.0 — Release.

bat 10-05-2013 05:47

Re: BANANAMAN
 
NO BAD :up:

quark 10-05-2013 06:45

Re: BANANAMAN
 
Why not make monkeys too?

Jhob94 10-05-2013 07:29

Re: BANANAMAN
 
Quote:

Originally Posted by quark (Post 2045319)
Why not make monkeys too?

Yeah monkeys try to pick up the banana. Good idea :3

chaveirobf 10-05-2013 08:35

Re: BANANAMAN
 
Translator

[bp]
BNNMN_SET = %s Sera bananaman na proxima rodada!
BNNMN_CANCEL_BY_CMD = bananaman cancelado!
BNNMN_CANCEL = Desculpe, mas voce nao sera bananaman!
BNNMN_PREPARE = Prepare-se para ser bananaman na proxima rodada!
BNNMN_YOU = Voce esta bananaman nesta rodada!
BNNMN_THROW = Use "amx_bthrow <bananas num> [acaso menos]" cmd para jogar bananas!

Phant 10-05-2013 08:56

Re: BANANAMAN
 
Quote:

Originally Posted by quark (Post 2045319)
Why not make monkeys too?

Maybe I do it later. But this will BANANAMOD, not BANANAMAN :D.

Quote:

Originally Posted by chaveirobf (Post 2045354)
Translator

Added (I will update archive later).

red_bull2oo6 10-05-2013 14:20

Re: BANANAMAN
 
freakin' awesome dude.. gonna use it for sure..

quark 10-05-2013 19:04

Re: BANANAMAN
 
Quote:

Originally Posted by phant (Post 2045362)
maybe i do it later. But this will bananamod, not bananaman :d.

i would love that. Please make it '-'

Black Rose 10-05-2013 20:23

Re: BANANAMAN
 
Code:

[en]
BNNMN_SET = %s will be BANANAMAN next round!
BNNMN_CANCEL_BY_CMD = BANANAMAN canceled!
BNNMN_CANCEL = Sorry, but you will not be BANANAMAN!
BNNMN_PREPARE = Prepare to be BANANAMAN next round!
BNNMN_YOU = You are BANANAMAN this round!
BNNMN_THROW = Use the command "amx_bthrow <bananas num> [minus random num up to]" to throw bananas!

[sv]
BNNMN_SET = %s kommer att vara BANANMAN nästa runda!
BNNMN_CANCEL_BY_CMD = BANANMAN avbruten!
BNNMN_CANCEL = Tyvärr, du kommer inte att vara BANANMAN!
BNNMN_PREPARE = Förbered dig för att vara BANANMAN nästa runda!
BNNMN_YOU = Du är BANANMAN denna runda!
BNNMN_THROW = Använd kommandot "amx_bthrow <antal bananer> [minus slumpmässigt nummer upp till]" för att kasta bananer!


Phant 10-06-2013 00:39

Re: BANANAMAN
 
Language file updated.


All times are GMT -4. The time now is 05:00.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.