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-   -   [TF2] The Amplifier (https://forums.alliedmods.net/showthread.php?t=126846)

Leo_Da 03-09-2013 13:27

Re: [TF2] The Amplifier
 
Hey man,
please forgive my relative n00biness, but I only recently started running a server.
Anyway, I'm having a problem with the amp which causes the server to crash.
After a little experimentation, I discovered that the crash only occurs when someone of the same team (or an opposing spy) walks close to the amp (and what I assume is the region in which the crits are applied).
Have you ever run into a problem like this before?
Using all the latest updates for SM (1.4.7), TF2 Dedicated Server and the amp itself (2.4)

VintageEpicFail 03-10-2013 01:20

Re: [TF2] The Amplifier
 
What is the override for this?

Leo_Da 03-10-2013 03:38

Re: [TF2] The Amplifier
 
What do you mean by override? If you wanna scratch it from your server, move Amplifier.smx to the disable file (thats what I've been doing anyway).
If you wanna override as in, go back to dispenser, type /amp into the talkbox and choose 1 or 3

MasterOfTheXP 03-10-2013 06:24

Re: [TF2] The Amplifier
 
Override, as in, Admin Overrides. In which case, this plugin appears to have none.

Dunno if the auto-menu-opening when you build a Dispenser has changed, but if there's no automatic menu, you could override "amplifier" and "amp" and you might be able to restrict it.

VintageEpicFail 05-03-2013 19:57

Re: [TF2] The Amplifier
 
Suggestion/request:
Cvar to disable auto menu pop up

Nicolayka 05-20-2013 10:06

Re: [TF2] The Amplifier
 
After you install the amplifier, crashed the server, and then restarts, the console writes: "Segmentation fault"

Quote:

L 05/20/2013 - 18:00:23: "Nicolayka<2><STEAM_0:0:32093859><>" STEAM USERID validated
L 05/20/2013 - 18:00:28: "Nicolayka<2><STEAM_0:0:32093859><>" entered the game
L 05/20/2013 - 18:00:36: "Nicolayka<2><STEAM_0:0:32093859><Unassigned> " joined team "Red"
L 05/20/2013 - 18:00:37: "Nicolayka<2><STEAM_0:0:32093859><Red>" changed role to "engineer"
L 05/20/2013 - 18:00:47: "Nicolayka<2><STEAM_0:0:32093859><Red>" triggered "builtobject" (object "OBJ_DISPENSER") (position "808 1423 256")
./srcds_run: line 324: 5417 Segmentation fault (core dumped) $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem

BiTSHiFT. 07-12-2013 12:01

Re: [TF2] The Amplifier
 
I think I'm to stupid to get the FastDL working :S
When I deactivate FastDL for my server (leaving sv_downloadurl blank) all the models and materials get downloaded correctly and everything works as it should.
But as soon as i activate fastdl, only the models/buildables/... stuff gets downloaded. The materials folder is left out. (But shown at the loading screen.).
In my downloads folder (.../Team Fortress 2/tf/download/) the models folder is created and also contains the model files for the amplifier after joining my server. But as already said, the materials folder is missing for whatever reason.
I tried fiddeling with sv_pure -1, 0 and 1 but nothing changed.

Is there anything I'm totally forgetting about?

P.S.: Yes, I copied the materials models and sounds folders onto my fastdl-webspace :D

€dit:
Problem solved. Had to add some MIME-Types to IIS. Now everything works =)

zombiex227 07-29-2013 19:33

Re: [TF2] The Amplifier
 
Uh, the smx isn't working, failed to compile.

KniL 02-20-2014 19:11

Re: [TF2] The Amplifier
 
what is this?

Code:

#tryinclude "ztf2grab"

edit: Never mind. I found it

DragonLight 03-07-2014 16:57

Re: [TF2] The Amplifier
 
2 Attachment(s)
There was some folks who wanted a donator only option, I added in a quick cvar to toggle donor only or public use. Also disabled menu from popping up on spawn all the time, some folks requested that as well. If you still want that you can uncomment line 121.

New convar: amplifier_donor (def. 0) 0 = All can use /amp command, 1 = Only people with admin reserved flag can use, place in server.cfg.


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