[TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
Hello, I am currently trying to run a deathmatch server, so I tried to remove all objectives from all of the maps, but no matter what code i put in the global_filters.cfg, Nothing seems to work. So, i may ask, What is the code to remove ALL objectives from all maps?
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Re: [HELP] Removing Objectives on ALL TF2 Maps With Stripper:Source
If the entity isn't filtered on global_filters probably the entity is spawned after map load.
Your options are filtering on "OnEntityCreated" + LateLoad if you know the entity name. (if is an entity btw) |
Re: [HELP] Removing Objectives on ALL TF2 Maps With Stripper:Source
I haven't used Stripper Source but I do use a plugin to disable map objectives. The plugin is called '[TF2] Capture Toggle' by Swixel. Here's a link: https://forums.alliedmods.net/showthread.php?p=1327225
The sourcecode looks for these strings to disable: PHP Code:
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Re: [HELP] Removing Objectives on ALL TF2 Maps With Stripper:Source
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Re: [TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
Post the contents of your current global_filters.cfg and the name of the map you are having trouble removing the entities from.
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Re: [TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
Share the "stripper_dump" from the map aswell.
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Re: [TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
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filter: { "classname" "team_control_point" } { "classname" "team_control_point_master" } { "classname" "team_control_point_round" } { "classname" "team_control_point_round" } { "classname" "team_round_timer" } { "classname" "item_teamflag" } { "classname" "tf_logic_minigames" } { "classname" "tf_logic_arena" } { "classname" "tf_logic_boss_battle" } { "classname" "tf_logic_competitive" } { "classname" "tf_logic_cp_timer" } { "classname" "tf_logic_hybrid_ctf_cp" } { "classname" "tf_logic_koth" } { "classname" "tf_logic_multiple_escort" } { "classname" "tf_logic_player_destruction" } { "classname" "tf_logic_raid" } { "classname" "tf_logic_robot_destruction" } { "classname" "tf_logic_training_mode" } { "classname" "func_capturezone" } { "classname" "mapobj_cart_dispenser" } { "classname" "item_flag" } { "classname" "trigger_capture_area" } |
Re: [TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
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I understand that l4d-l4d2 and tf2 use stripper in the same way. try this example PHP Code:
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Re: [TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
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Re: [TF2] Removing Objectives on ALL TF2 Maps With Stripper:Source
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