AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Extensions (https://forums.alliedmods.net/forumdisplay.php?f=134)
-   -   CollisionHook (https://forums.alliedmods.net/showthread.php?t=197815)

Despirator 03-15-2013 09:58

Re: CollisionHook
 
Quote:

Originally Posted by Mirandor (Post 1912991)
Unfortunatly i won't be able to compile it at this time ; if you make it for linux, may you share it please?

no, for windows. But failed to compile beacuse it couldn't find IExtensionSys.h... though i have right environment variables

VoiDeD 03-15-2013 21:46

Re: CollisionHook
 
I've uploaded built versions of 0.2. You can grab it off the downloads page.

Thanks to KyleS for the linux build.

Mirandor 03-16-2013 07:51

Re: CollisionHook
 
Working and doesn't seem to crash anymore...

Good job!

shavit 03-16-2013 12:55

Re: CollisionHook
 
Good job at fixing crashing!

Noblock isn't smooth like I thought it going to be.

Despirator 03-16-2013 16:29

Re: CollisionHook
 
Quote:

Originally Posted by shavit (Post 1913861)
Good job at fixing crashing!

Noblock isn't smooth like I thought it going to be.

hook m_iCollisionGroup with sendproxy and set the value to 2 in the callback

shavit 03-16-2013 17:08

Re: CollisionHook
 
Quote:

Originally Posted by Despirator (Post 1914009)
hook m_iCollisionGroup with sendproxy and set the value to 2 in the callback

Wouldn't be the best because I need it for Trikz partner system and in Trikz, players can toggle noblock on themselves by changing m_iCollisionGroup to 2/5.

Newbie1992 01-12-2014 14:01

Re: CollisionHook
 
Does this work fine without crash?

I need a function like that to prevent a stuck problem on my saxton hale server.

Thanks!

VoiDeD 01-12-2014 19:42

Re: CollisionHook
 
Quote:

Originally Posted by Newbie1992 (Post 2085034)
Does this work fine without crash?

I need a function like that to prevent a stuck problem on my saxton hale server.

Thanks!

I don't really support this extension anymore. It was created for a niche purpose that I personally don't use anymore, and the problem of correctly hooking collisions isn't perfectly (and can't easily be) addressed by this extension.

In your case, you can likely solve your problem in a more ideal way: collision groups, solid type, etc.

Marcos 05-17-2014 04:44

Re: CollisionHook
 
It's broken.
Code:

L 05/17/2014 - 16:40:07: [CLHOOK] Sigscan for PassServerEntityFilter failed - Disabling detour to prevent crashes

shavit 06-27-2014 13:52

Re: CollisionHook
 
Code:

L 06/27/2014 - 20:52:03: SourceMod error session started
L 06/27/2014 - 20:52:03: Info (map "trikz_advanced") (file "errors_20140627.log")
L 06/27/2014 - 20:52:03: [CLHOOK] Sigscan for PassServerEntityFilter failed - Disabling detour to prevent crashes
L 06/27/2014 - 20:52:03: [SM] Unable to load extension "collisionhook.ext": Unable to hook PassServerEntityFilter!

help plox


All times are GMT -4. The time now is 10:41.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.