[L4D2] Witch Control
3 Attachment(s)
[L4D2] Witch Control Version: 1.3 Description: The plugin allows infected players to take control of a witch. Aim to it and press USE button (default E). You can sit down and get up witch by press DUCK button (default CTRL). Also you can lose control of the witch by press USE button. You can't control a witch when she was scared. Witch features:
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1. Download the "l4d2_witch_control.smx" and put into your "addons\sourcemod\plugins" directory. 2. Download the "l4d2_witch_control.txt" and put into your "addons\sourcemod\gamedata" directory. 3. Download the "translations.zip" and extract into your "addons\sourcemod" directory. Credits: V10 for the "SetClass" signature Translations:
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Re: [L4D2] Witch Control
really awesome dj_west!! :up:
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Re: [L4D2] Witch Control
I LOVE YOU!
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Re: [L4D2] Witch Control
Finally :)
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Re: [L4D2] Witch Control
i dont belive O_O
A plugins that finally do it! |
Re: [L4D2] Witch Control
Can it be done to FULLY control her? Like even attack on your own etc?
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Re: [L4D2] Witch Control
Very interesting. Good job.
I bet you could use the same method to control common infected. It would be cool to be able to control common infected while waiting for special infected respawn timer. |
Re: [L4D2] Witch Control
Wow, what a mod. Nice one. Can you add the IN_RELOAD button aswell?
And add a cvar if you want the USE button or the RELOAD button? |
Re: [L4D2] Witch Control
Hmm nice works well
EDIT: is there gonna be a way to control even after startaled in future with a cvar to turn it on off maybe :-) |
Re: [L4D2] Witch Control
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I just had the idea to do attack for witch (like a hunter mouse2 attack) to break objects (like doors). Quote:
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Re: [L4D2] Witch Control
hmm only bad thing on this is that it doesnt counts the damage that u made with the witch :( is it possible to make that it counts the damage ?
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Re: [L4D2] Witch Control
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Ive already changed the text in the translation file. |
Re: [L4D2] Witch Control
also having a problem that i can only put down to this as its only thing changed but then it has nothing to do with server but m8 who was testing this with me also had same problem....
Asuming it is this it is changing the game instructor in my options back on and removed all my binds and same for my m8 EDIT: i dont see how a mod could affect stuff in my options menu but you guys know what your talking about and i dont........ Any advice? EDIT 2) Also only seems to be doing this once you take control of the witch so im asuming it must be this causing it but it dosnt disableing it after and its enabling it for everyone not just the person controling the witch. |
Re: [L4D2] Witch Control
Fixed up translations
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Really like your Plugins :D |
Re: [L4D2] Witch Control
Coooooooooooooooooooooool:@).
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Re: [L4D2] Witch Control
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Re: [L4D2] Witch Control
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DisplayInstructorHint(i_Client, s_Message, "+use") Code:
DisplayInstructorHint(i_Client, s_Message, "+reload") Quote:
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Re: [L4D2] Witch Control
Cookies, if you want after the show hint messages always been gameinstructor_enable 0, then try to replace:
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if (!g_GameInstructor[i_Client]) Code:
ClientCommand(i_Client, "gameinstructor_enable 0") |
Re: [L4D2] Witch Control
i have a little problem with the plugin :(
the problem is witch sits at the stairs and i was survivor . As i looked at witch it was hunter and witch at same time :shock: Why it was so ? PS : Sorry for my bad english :( |
Re: [L4D2] Witch Control
i belive it is because there using the infecteds class of player controling witch and merging them together and moving the witch i get it also looks funny :D
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Re: [L4D2] Witch Control
Thanks, DJ_WEST :wink:
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Re: [L4D2] Witch Control
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Also doing that would that stop others from getting it after they use control of witch? Basically in my fail of english how would i do that could you give me a little more help please? Thanks |
Re: [L4D2] Witch Control
Visionary.
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Re: [L4D2] Witch Control
@ DJ_WEST firstly sorry ii have wasted your time it was beacuse i force spawned the witchs that it was doing that so there is no problem at all very sorry thanks for trying to help me though it was just fail on my part...
It is all working fine now. |
Re: [L4D2] Witch Control
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Cookies, no problem :) New version 1.1. |
Re: [L4D2] Witch Control
Thanks for the fix :) that was the only problem i had :)
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Re: [L4D2] Witch Control
Awesome plugin is awesome. :D
DJ WEST do you foresee any problems using this when there can be more then one witch alive per time on a 10vs10 !usepoints server? Just to comfirm, this plugin allows you to control the movement of the Witch only? Her attacks are all game controlled? |
Re: [L4D2] Witch Control
Awesome!
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Re: [L4D2] Witch Control
I think I had the Hunter and Witch bug at the same time.
I looked at the witch, nothing happened, through my vision went different, but I was still in a Hunter body. Someone tired to shoot me when I was a hunter with a shotgun in my face, he hit me about 10 times wasn't really hurting me. Using SM 1.4 and latest MM on linux. Using this on a 10vs10 Realism VS server, seems the Witch Mod will only work for the first witch only. UPDATE. I was a boomer, took control of the witch, but the boomer had 2000HP and I couldn't be killed. They lit the witch on fire and I started to lose HP while being on fire at the same time as a Boomer. |
Re: [L4D2] Witch Control
Epic idea but does not work if there´s more than 1 witch at the same time.
Everytime I aim at an additionally spawned witch and press USE I die instantly :) |
Re: [L4D2] Witch Control
This plugin is really cool so far, but I would like to have better controls (keyboard + mouse, instead of keyboard only) and, what I mentioned before, full control. I don't think so, that it would unbalance it the game THAT much.
But besides that, a damn good plugin so far :) |
Re: [L4D2] Witch Control
This plugins sets for me gameinstructor_enable to 1 every time i take control of the witch, messagemode is 2...
And make the attack possible, but only in 2 cases: -witch is near door or other destroyable thing -witch is angry (you could add something that fills you anger meter and after it fills, you can rage at survivors for the limited time) |
Re: [L4D2] Witch Control
i can't believe it, you are doing the impossible.
nice plugin, i will try it out. |
Re: [L4D2] Witch Control
If all the survivors die while a human is controlling the witch, that human will either suddenly die or be stuck somewhere in the map when they spawn as a survivor.
Also: I hope if you don't mind me stealing the instructor message code to put it some other plugins I'm using. :P |
Re: [L4D2] Witch Control
Works great! One thing that would be really nice to have: some instructions that display for all Infected players when the witch spawns, about how to take control of her. Think of the epic scramble when everybody moves to take control.
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Amazing work. :D |
Re: [L4D2] Witch Control
Don't know how you guys are getting it to work when we still got the hunter bug. o.O
Just tired to take control of the witch and I just die.... |
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Re: [L4D2] Witch Control
DJ West your plugin is the best, all players of my server love it, seriously you are to be congratulated for your amazing plugin.
I have a windows server, 20vs right now I'm testing your plugin, if I find a problem or bug, I will tell you. Thank you so much :) |
Re: [L4D2] Witch Control
I just been testing it again.
OK, am getting control of it, but am also in control of my old infected body. I was watching myself as a Boomer move backwards and forwards and seeing the Witch do the same. When I crouched, she crouched, when I stood up, she stood up. If I pressed the action key again to lose control, I die. The Boomer as stated before has 2000HP and can vomit like any other boomer. |
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