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-   -   [L4D2] Witch Control (https://forums.alliedmods.net/showthread.php?t=125591)

Visual77 04-30-2010 12:29

Re: [L4D2] Witch Control
 
Thanks, DJ_WEST :wink:

Cookies 04-30-2010 12:29

Re: [L4D2] Witch Control
 
Quote:

Originally Posted by DJ_WEST (Post 1165650)
Cookies, if you want after the show hint messages always been gameinstructor_enable 0, then try to replace:
Code:

    if (!g_GameInstructor[i_Client])
        ClientCommand(i_Client, "gameinstructor_enable 0")

With:
Code:

        ClientCommand(i_Client, "gameinstructor_enable 0")

I want it so it dosnt force gameinstructor on and leave it on if thats what that does then yeah also if it is i havnt a clue where that would be found ect never used or seen codes before let alone editting them although copy and paste is simple just make sure to save ect, so i could replace it
Also doing that would that stop others from getting it after they use control of witch?

Basically in my fail of english how would i do that could you give me a little more help please?

Thanks

Cuthbert 04-30-2010 12:32

Re: [L4D2] Witch Control
 
Visionary.

Cookies 04-30-2010 13:08

Re: [L4D2] Witch Control
 
@ DJ_WEST firstly sorry ii have wasted your time it was beacuse i force spawned the witchs that it was doing that so there is no problem at all very sorry thanks for trying to help me though it was just fail on my part...
It is all working fine now.

DJ_WEST 04-30-2010 13:26

Re: [L4D2] Witch Control
 
Quote:

the problem is witch sits at the stairs and i was survivor . As i looked at witch it was hunter and witch at same time
Fixed. Thanks.

Cookies, no problem :)

New version 1.1.

dani1341 04-30-2010 13:53

Re: [L4D2] Witch Control
 
Thanks for the fix :) that was the only problem i had :)

IronWarrior 04-30-2010 15:04

Re: [L4D2] Witch Control
 
Awesome plugin is awesome. :D

DJ WEST do you foresee any problems using this when there can be more then one witch alive per time on a 10vs10 !usepoints server?

Just to comfirm, this plugin allows you to control the movement of the Witch only? Her attacks are all game controlled?

kwski43 04-30-2010 16:45

Re: [L4D2] Witch Control
 
Awesome!

IronWarrior 04-30-2010 16:56

Re: [L4D2] Witch Control
 
I think I had the Hunter and Witch bug at the same time.

I looked at the witch, nothing happened, through my vision went different, but I was still in a Hunter body.

Someone tired to shoot me when I was a hunter with a shotgun in my face, he hit me about 10 times wasn't really hurting me.

Using SM 1.4 and latest MM on linux.

Using this on a 10vs10 Realism VS server, seems the Witch Mod will only work for the first witch only.

UPDATE.

I was a boomer, took control of the witch, but the boomer had 2000HP and I couldn't be killed.

They lit the witch on fire and I started to lose HP while being on fire at the same time as a Boomer.

Skorpion1976 04-30-2010 17:15

Re: [L4D2] Witch Control
 
Epic idea but does not work if there´s more than 1 witch at the same time.
Everytime I aim at an additionally spawned witch and press USE I die instantly :)


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