[TF2] Be The Skeleton!
3 Attachment(s)
Changes your player model (sniper) into a skeleton from Scream Fortress 2013.
By default, anyone can say !skeleton to toggle it on themselves. Admins can do !skeleton [target] [1/0] to toggle it on others. OVERRIDES Use tf/addons/sourcemod/configs/admin_overrides.cfg and set these to your preferred donator flag to limit access to BtS to your donators/admins:
Tune the plugin to your liking with tf/cfg/server.cfg.
FOR DEVELOPERS
betheskeleton.inc
*Most the code is taken from Be The Robot, just modified to the skeleton model. |
Re: [TF2] Be The Skeleton!
Plugin failed to compile! Please try contacting the author.
|
Re: [TF2] Be The Skeleton!
Indeed, would be handy to upload the *.SMX file.
|
Re: [TF2] Be The Skeleton!
Here you go guys. Btw why only sniper? It works really good but why only sniper :/
|
Re: [TF2] Be The Skeleton!
Quote:
Sorry, i forgot the .smx you can remove yours now. |
Re: [TF2] Be The Skeleton!
Sniper model works on every class except pda animations and bison, i believe. You can equip it to those classes, or just use model manager. So spy/engineer and some soldier will have missing anims
|
Re: [TF2] Be The Skeleton!
Quote:
|
Re: [TF2] Be The Skeleton!
This is sweet. Only problem is it causes crashes for people that crash on Helltower, lol.
|
Re: [TF2] Be The Skeleton!
>robots
|
Re: [TF2] Be The Skeleton!
Quote:
|
All times are GMT -4. The time now is 18:29. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.