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-   -   Random Monster Fun 1.0.180 (https://forums.alliedmods.net/showthread.php?t=63205)

chocaneli 01-15-2008 16:57

Re: Random Monster Fun 1.0.180
 
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.75a ini ANY ANY
[ 2] Monster RUN - monster_mm.dll v3.02.01 ini Chlvl Chlvl
[ 3] Adminmod RUN - admin_mm.dll v2.50.60 ini Start ANY
[ 4] Fun RUN - fun_amxx.dll v1.75 pl1 ANY ANY
[ 5] Engine RUN - engine_amxx.dll v1.75 pl1 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx.dl v1.75 pl1 ANY ANY
[ 7] CStrike RUN - cstrike_amxx.dll v1.75 pl1 ANY ANY
[ 8] CSX RUN - csx_amxx.dll v1.75 pl1 ANY ANY
8 plugins, 8 running


I Wana Know why i only just see a same monster always ??

how can i do for spawn a Barney or a Gargantua o anything other
can tell me plz ??
i just see a spider jumper (dontknow name xD)

chocaneli 01-16-2008 00:09

Re: Random Monster Fun 1.0.180
 
[MONSTER] ERROR: You can't spawn monster barney since it wasn't precached!
[MONSTER] valid precached monster names are:
[MONSTER] snark

plz i dont know how do other Mobs Spawn ...

y erase // but continues tellme dont precache T_T

help me about

PRECACHE themes plz

Brad 01-16-2008 09:10

Re: Random Monster Fun 1.0.180
 
It would be really, really helpful if you showed the contents of your rmf.ini and your monster precache file. Really helpful. Really, really, really helpful.

Demonix 01-17-2008 02:04

Re: Random Monster Fun 1.0.180
 
erm.. I need Help? :cry:

Code:

      description      stat pend  file              vers      src  load  unlod
 [ 1] <amx_mm.dll>    badf load  amx_mm.dll        v -      ini  -    - 
 [ 2] <monster_mm.dll  badf load  monster_mm.dll    v -      ini  -    - 
 [ 3] AMX Mod X        RUN  -    amxmodx_mm.dll    v1.8.0.3  ini  Start ANY 
 [ 4] Fun              RUN  -    fun_amxx.dll      v1.8.0.3  pl3  ANY  ANY 
 [ 5] CStrike          RUN  -    cstrike_amxx.dll  v1.8.0.3  pl3  ANY  ANY 
 [ 6] CSX              RUN  -    csx_amxx.dll      v1.8.0.3  pl3  ANY  ANY 
 [ 7] FakeMeta        RUN  -    fakemeta_amxx.dl  v1.8.0.3  pl3  ANY  ANY 
 [ 8] Engine          RUN  -    engine_amxx.dll  v1.8.0.3  pl3  ANY  ANY

No clue what I'm doing wrong, I put the appropriate things in their appropriate folders.
Maybe a more detailed step-by-step? :o
If thers any other info you need please tell me.

Brad 01-17-2008 09:18

Re: Random Monster Fun 1.0.180
 
I do not support the Monster mod itself. All I can suggest is that you verify that you put the correct path in your Metamod's plugins.ini file and that the DLL is where you said it would be in the plugins.ini file.

Demonix 01-17-2008 18:32

Re: Random Monster Fun 1.0.180
 
Thx alot, its working now xD I put dll path to addons\monster which threw everything off

Is there a command that allow for the monsters to spawn sooner?8)

aww, shucks, 5 minutes is a long time to wait T.T
Anyways, thanks again.

Brad 01-18-2008 08:32

Re: Random Monster Fun 1.0.180
 
You can't make them spawn sooner, but you can make them spawn more often.

Demonix 01-18-2008 18:24

Re: Random Monster Fun 1.0.180
 
For a little more insight for all you people who are stuck....
if your error has anything to do with the monster precache look at mine

Code:

agrunt
//apache
//barnacle
//barney
//bigmomma
//bullsquid
//controller
gargantua
//gman
//hassassin
//headcrab
//hgrunt
//houndeye
//islave
//scientist
//snark
//tentacle
//zombie

-as you can see some of the names have // in front of them, this means that these monsters are not enabled into the server
-also make sure that you dont have a number after the monster name
for example: islave 15 , just delete the 15 and you should be good to go.

Please take note that your server can only take a certain amount of monsters, If you look at my list you can see that I only have 2 monsters enabled because thats the limit for me.
So, if you have all of the monster names without the // then your server WILL NOT start because it will say "failed to precache because the item count is over the 512 limit." meaning it cannot support that many monsters at a time

Hope this was Helpful :up:

Relaxen 02-25-2008 07:25

Re: Random Monster Fun 1.0.180
 
Working on dod 1.3 ?

Brad 02-25-2008 18:48

Re: Random Monster Fun 1.0.180
 
Quote:

Originally Posted by Relaxen (Post 589448)
Working on dod 1.3 ?

Did you try it? You tell me.


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