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-   -   [CS:GO] KZTimer (climb timer plugin) (https://forums.alliedmods.net/showthread.php?t=223274)

abckrieger 08-11-2013 15:27

[CS:GO] KZTimer (climb timer plugin)
 
New repository url:
https://bitbucket.org/kztimerglobalteam/kztimerglobal

Community page:
http://www.kz-climb.com

KZTimer global stats across servers around the world:
http://www.kzstats.com

Kreedz runs by pro players:
https://www.youtube.com/channel/UCCc...dWwwlu5wCY7Wyw

best regards
1NutWunDeR

sbeex 08-13-2013 05:35

Re: [CS:GO] KZMod
 
I'm working on a multi mod server (I mean : KZ, Surf, Defuse, AIM etc.)

So I need a cvar to disable KZ mod when needed. Does your version of the plugin provide something like that ?

(I tried with cpmod but didn't works)

abckrieger 08-13-2013 09:36

Re: [CS:GO] KZMod
 
Quote:

Originally Posted by sbeex (Post 2012028)
I'm working on a multi mod server (I mean : KZ, Surf, Defuse, AIM etc.)

So I need a cvar to disable KZ mod when needed. Does your version of the plugin provide something like that ?

(I tried with cpmod but didn't works)

added!
sm_kz_enabled (Enable/Disable KZmod)

abckrieger 08-17-2013 19:12

Re: [CS:GO] KZMod
 
updated.

sbeex 08-21-2013 12:23

Re: [CS:GO] KZMod
 
Quote:

Originally Posted by abckrieger (Post 2012120)
added!
sm_kz_enabled (Enable/Disable KZmod)

great will have a try ! ;)

senecas 08-21-2013 23:18

Re: [CS:GO] KZMod
 
new Float:randomTimer=GetRandomFloat(0.234,0.265) ; //otherwise the msec would be often the same.

What is that mean ?
and why are you calculating RECORD by randomTimer Repeat ?
It is not accurate record.
There is error by 0.234~0.265.

Glite 08-22-2013 07:11

Re: [CS:GO] KZMod
 
He must rewrite whole time calculation thing without using any timers and increments. Which is alot easier to do than trying to understand, what each timer and time variable does.

Glite 08-22-2013 07:30

Re: [CS:GO] KZMod
 
Quote:

Originally Posted by senecas (Post 2019119)
There is error by 0.234~0.265.

This error is bigger than that.

Glite 08-22-2013 08:29

Re: [CS:GO] KZMod
 
PHP Code:

public OnTouch(clientother)
{
    for (new 
05i++)
    {
        if ((
<= client <= MaxClients) && !(GetEntityFlags(client) & FL_ONGROUND))
        {
            
g_bCheckSurf[client] = true;
        }
        if ((
<= other <= MaxClients) && !(GetEntityFlags(other) & FL_ONGROUND))
        {
            
g_bCheckSurf[other] = true;
        }
    }


Why do you do this?
for (new i = 0; i < 5; i++)

abckrieger 08-23-2013 00:09

Re: [CS:GO] KZMod
 
dont know ..-.-
thx 4 the advices.. i changed those things


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