HitGroup Damage Manipulator v1.1
1 Attachment(s)
Description:
This plugin allows manipulation of the hitgroup damage. Ex: Damage head multiplies the damage by 4 here you can set it to 0.5 Ex2: If you set hit_head_multi to 1.0 you will do with the AWP 110 damage not 440 damage with an headshot! Modules: Fakemeta Hamsandwich Cvars: Code:
hit_generic_multi 1.0 // Generic means that we were damaged by some explosion or fall. 1.0 default Servers using this Changelog: PHP Code:
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Re: HitGroup Damage Manipulator v1.0
I would rather prefer to use an array with pointer instead of switch, anyway good job.
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Re: HitGroup Damage Manipulator v1.0
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Re: HitGroup Damage Manipulator v1.1
Good! :D
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Re: HitGroup Damage Manipulator v1.1
Nice plugin, yes... you give me the idea of where can i use this.
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Re: HitGroup Damage Manipulator v1.1
gungame ^_^ or wasn't it used there already? but for weapons oh yes, btw weapon dmg multiplier would be a nice plugin too
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Re: HitGroup Damage Manipulator v1.1
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Fire Rate Control: http://forums.alliedmods.net/showthread.php?p=597185 Recoil Control: http://forums.alliedmods.net/showthread.php?p=787225 |
Re: HitGroup Damage Manipulator v1.1
yea, but you could do like damage control + this, and so you can set
hit_head_multi for everyweapon for example ^_^ that could be fun |
Re: HitGroup Damage Manipulator v1.1
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Re: HitGroup Damage Manipulator v1.1
gj :D
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