[DoD:S] Auto Skill-based Team Balancer/Scrambler
1 Attachment(s)
[DoD:S] Auto Skill-based Team Balancer/Scrambler v1.11
A quick and efficient team management plugin that balances the teams every X consistent round wins based on the objectives taken or kills of each client. The plugin also features an admin command to manually balance the teams (!balancetms). Cheers! CVARS: dod_stb_version - Current plugin version dod_stb_enabled - How to balance teams 0=Disable 1=Auto Balance 2=Auto Scramble (Def:1) dod_stb_announce - Enable/Disable announcement message (Def:1) dod_stb_skill - How to measure client skill level (1 = Objectives taken) (2 = Kills) (Def:1) dod_stb_cwins - Amount of consistent round wins to trigger auto team balancing (Def:3) dod_stb_lock - Minutes to lock teams after team balance (float) (Def:4.0) balancetms - (admins only) Trigger teambalance CHANGELOG: v1.0 - Initial Release v1.01 - Fixed an error regarding userid of clients v1.02 - * Fixed default value of dod_stb_cwins from 1 to 3 * Changed display module at round end, now informs users at beginning of new round v1.03 - * Added support for locking teams after team balance v1.10 - * Added auto-scramble feature v1.11 - * Fixed clients not being able to join a team (when they first join the server) when the teams are locked SERVERS: http://www.game-monitor.com/search.p...&type=variable DEMONSTRATION http://www.youtube.com/watch?v=u4bCdwyq3JU Before Auto-Balance [IMG]http://img5.**************/img5/8943/unbalancedz.jpg[/IMG] After Auto-Balance [IMG]http://img509.**************/img509/7365/balanced.jpg[/IMG] |
Re: [DoD:S] Auto Skill-based Team Balancer
interesting, i'll test this tonight
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Re: [DoD:S] Auto Skill-based Team Balancer
Quote:
I am getting this error when trying to use the mod. 11/24/2009 - 14:58:07: [SM] Plugin encountered error 15: Array index is out of bounds L 11/24/2009 - 14:58:07: [SM] Displaying call stack trace for plugin "dod_stb.smx": L 11/24/2009 - 14:58:07: [SM] [0] Line 136, /home/groups/alliedmodders/forums/files/6/0/3/9/6/53828.attach::PlayerSpawn() |
Re: [DoD:S] Auto Skill-based Team Balancer
Sorry about that, fixed the error in version 1.01
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Re: [DoD:S] Auto Skill-based Team Balancer
We tried this out at a LAN party and it really does work :D
Makes game play much more fair, especially since there were people of all skill levels at the party. |
Re: [DoD:S] Auto Skill-based Team Balancer/Scrambler
anyone else get errors unzipping the archive ?
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Re: [DoD:S] Auto Skill-based Team Balancer/Scrambler
Greetings, guys!
We tried this plugin on our servers and it worked pretty well. Great job! Nevertheless, sometimes we have a little problem. For an example, enemy team with strong players blocks team with novices in respawn area (orange map, one way out, last flag to capture). Round goes on and on and noone could do a thing: "strong" team can't capture last flag, "weak" - to break through the blockade. And there is no admin on a server to deal with this problem. For short, would you be so kind to make an addition to this plugin, that would trigger Auto Skill balance after some period of time (preferable, if Admin will get a chance to change that "period of time" in .cfg or in plugin itself). Thank you! Yours sincerely, Nikrett. |
Re: [DoD:S] Auto Skill-based Team Balancer/Scrambler
Hello. I have the following error in logs:
Code:
L 08/29/2011 - 11:57:06: SourceMod error session started |
Re: [DoD:S] Auto Skill-based Team Balancer/Scrambler
Hiho
I am not able to extract the archive. I am getting this in WinRAR ! C:\Users\n0n\AppData\Local\Opera\Opera\tempor ary_downloads\dod_stb (1).zip: Unbekannte Methode in addons\sourcemod\scripting\dod_stb.sp. <- Means: "unknown Method" ! C:\Users\n0n\AppData\Local\Opera\Opera\tempor ary_downloads\dod_stb (1).zip: Keine Dateien zum Entpacken. <- Means "No Data to extract" |
Re: [DoD:S] Auto Skill-based Team Balancer/Scrambler
Quote:
+ you deleted youtube video... + "Before Auto-Balance" image doesn't show |
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