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-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   Upgrade status (https://forums.alliedmods.net/showthread.php?t=76327)

joojamoi 08-22-2008 12:26

Upgrade status
 
2 Attachment(s)
Upgrade status plugin for NS

Description:

Shows upgrades that are currently being upgraded in HUD (for marines only, of course).

Usage:
Plugin will start showing current upgrades when a player says /upgradeson and hides them when a player says /upgradesoff.


The plugin is tested with AMXX 1.8 and NS 3.2.

Bacsu 09-15-2008 15:56

Re: Upgrade status
 
realy nice work joojami

YKH =] 09-18-2008 07:42

Re: Upgrade status
 
any pictures?

joojamoi 09-19-2008 08:01

Re: Upgrade status
 
1 Attachment(s)
If you don't change the positioning, this is positioned near bottom left corner (between chat messages and game time).

Exolent[jNr] 09-30-2008 21:52

Re: Upgrade status
 
Any confirmation that this works?

joojamoi 10-04-2008 14:48

Re: Upgrade status
 
I'm quite sure it works... At least it has been in use on able.ns server (87.117.230.21:27015) for a month or two now and I haven't noticed or heard any problems with it. :)

Exolent[jNr] 10-04-2008 15:23

Re: Upgrade status
 
Remove "#include <fakemeta>" since it is never used.

joojamoi 10-04-2008 15:54

Re: Upgrade status
 
Actually it's being used in team-check.
But is it better to use functions in fakemeta instead of engine (pev(id, pev_iuser2) instead of entity_get_int(id, EV_INT_iuser2) for example)?
Anyway I can make it to use only one of those.

Exolent[jNr] 10-04-2008 15:57

Re: Upgrade status
 
My apologies. I didn't notice the pev(id, pev_team).
I suggest you use only engine or fakemeta since they can both do each other's functions.

joojamoi 10-04-2008 16:13

Re: Upgrade status
 
Ok, now all calls to engine functions are removed and replaced with fakemeta.


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