Hook SH_MCALL
I have a "Weapon_Drop" hook in my extension.
If I call the function this way: PHP Code:
How can I make reliable hooks which will intercept all calls of the hooked functions, even ones made with SH_MCALL ? I have to check player weapons in gameframe to be sure that my plugins and extensions stay consistend with the entity conditions. A would like to get rid of these checks and use hooks instead. |
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