Black Mesa gamedata needs to be updated
The latest Black Mesa dedicated server is out, and SourceMod gamedata offsets are old as of current.
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Re: Black Mesa gamedata needs to be updated
So, the game just left early access, and I'm wondering if we're going to get full scripting support again - for example datamaps access. :)
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Re: Black Mesa gamedata needs to be updated
Yeah, although the Black Mesa devs still have to update their dedicated server first. It is still completely inoperable as of current, old maps, and class tables changes.
There have also been a surge of issue reports on listen servers for various render bugs, missing options that were there before, and a couple crashes. We might have to wait another month before anything is operational. |
Re: Black Mesa gamedata needs to be updated
There is a chance that it could be updated much sooner, but I think they are still ironing out a few of the other bugs.
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Re: Black Mesa gamedata needs to be updated
Feel free to try these gamedata: https://github.com/rumblefrog/source...41db0bd93cf943
I have yet to test these. |
Re: Black Mesa gamedata needs to be updated
I did a quick test on windows and they seemed to work, which is great! Didn't expect it so fast.
The next thing to fix are the offsets for getting entity properties, which I'd guess are inside core.games\engine.bms or common.games.txt. EDIT: nevermind, that was too easy, just bump it up by 1. \core.games\common.games.txt Quote:
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Re: Black Mesa gamedata needs to be updated
Ah yes, I'll add that to my fork. Thanks for testing it, I'll submit a PR to upstream soon.
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Re: Black Mesa gamedata needs to be updated
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Re: Black Mesa gamedata needs to be updated
Sure, it has been done.
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Re: Black Mesa gamedata needs to be updated
Trace ray don't work on BMS (tested with your update on SM master branch)
need others game data updating too ? |
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