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-   -   sm_allinfo (updated 11/17/10 - works on L4D2 + New Version) (https://forums.alliedmods.net/showthread.php?t=83330)

{7~11} TROLL 01-07-2009 21:51

sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
 
4 Attachment(s)
SM_ALLINFO
By: {7~11} TROLL
[Overview]
i got the idea to makes this from the amx version. this source mod version does the same thing as the amx version. admins using it must have ban command to use it.

sm_allinfo now automaticly stores players allinfo that connects to the server. as soon as they join there allinfo is logged in logs/allinfo_players.txt

sm_allinfo now works on Left 4 Dead servers please read requirments before installing on L4D servers.

if you use and like sm_allinfo +karma please

[Commands]
sm_allinfo <player> - shows in console players allinfo .::[Name: ::STEAM ID: ::IP: ]::.

[Servers With Sm_Allinfo]
~~>servers with sm_allinfo<~~

[CS:S Requirments]
sourcemod 1.0.4 +
metamod 1.4.4 +

[TF2 Requirments]
sourcemod 1.2.0
metamod 1.7.0

[L4D Requirments]
sourcemod 1.2.0
metamod 1.7.0

[Credits]
Lebson506th - helped me fix some coding issues
whos your daddy!?!? - helped me fix logging feature issue
w4rkr4f7 - helped remove bot logging

[Support]
If you have questions please post

[Updates]
Code:

---v1.1.1---
added isclientingame
uploaded new .sp and .smx files
thanks again lebson for the help

---v2.0.0----
this update ive got a major one. with the help of whos
your daddy i was fainly abale to get the allinfo_players
to log. now when a client enters the server it automaticly
logs the people that enter the server. its taken a while to
get the logging to work just right but with the help of him
shes finaly up and running.

players info is stored in logs/allinfo_players.txt

old version with non logging feature still up for download if you
wish to use that version

thank you and see you next update.

---v2.0.0----
--2/18/08--
sm_allinfo now works on Left 4 Dead. sm_allinfo still logs connecting players to sourcemod/logs/allinfo_players.txt. im currerntly running this on my clans Left 4 Dead server and works great.

also removed sm_allinfo v1.1.1 only latest version is now posted. if you are upgrading to v2.0.0 just delete v1.1.1 .sp and .smx and install v2.0.0

---v2.0.0---
--4/25/09--
sm_allinfo now is supported on Team Fortress 2. everything works and installs the same.
enjoy

---v2.1.1---
---11/17/10---

thanks to the help of w4rkr4f7 sm_allinfo now has two versions. version 2.0.0 which logs everyone including bots and now the new v2.1.1 which no longer logs bots. also this plugin has been reported to work on left 4 dead 2 and all other source games. i only have a few so im not sure if it works on all but the ones i have it does work on.
enjoy!


shustas 01-08-2009 09:52

Re: sm_allinfo
 
Nice, was looking for this

{7~11} TROLL 01-08-2009 13:29

Re: sm_allinfo
 
np i was wanting the same thing on my clans servers so with the help of lebson i got it done and tested works great hope you enjoy it

shustas 01-08-2009 13:51

Re: sm_allinfo
 
You forgot to load translation file:

L 01/08/2009 - 18:24:41: SourceMod error session started
L 01/08/2009 - 18:24:41: Info (map "de_dust2") (file "errors_20090108.log")
L 01/08/2009 - 18:24:41: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 01/08/2009 - 18:24:41: [SM] Native "ReplyToCommand" reported: Language phrase "No matching client" not found
L 01/08/2009 - 18:24:41: [SM] Displaying call stack trace for plugin "sm_allinfo_v1.0.0.smx":
L 01/08/2009 - 18:24:41: [SM] [0] Line 103, /home/groups/sourcemod/compiler/include/commandfilters.inc::ReplyToTargetError()
L 01/08/2009 - 18:24:41: [SM] [1] Line 199, /home/groups/sourcemod/compiler/include/helpers.inc::FindTarget()
L 01/08/2009 - 18:24:41: [SM] [2] Line 33, /home/groups/alliedmodders/forums/files/4/3/3/1/0/35668.attach::Command_Users()

Lebson506th 01-08-2009 13:53

Re: sm_allinfo
 
...that's not even in the .sp

Did you download the .smx or did you click "Get Plugin"?

@Troll: This doesn't need anything in 1.1, so you don't need to post the .smx file. The forum can compile it.

shustas 01-08-2009 13:58

Re: sm_allinfo
 
I clicked the get plugin;
And this I get when used from server console:

L 01/08/2009 - 18:39:41: SourceMod error session started
L 01/08/2009 - 18:39:41: Info (map "de_dust2") (file "errors_20090108.log")
L 01/08/2009 - 18:39:41: [SM] Native "GetClientName" reported: Client index -1 is invalid
L 01/08/2009 - 18:39:41: [SM] Displaying call stack trace for plugin "sm_allinfo_v1.0.0.smx":
L 01/08/2009 - 18:39:41: [SM] [0] Line 50, C:\Users\Vaikutis\Desktop\sm_allinfo_v1.0.0.s p::Command_Users()

Its working if the specified name is in game. But gives these errors when name is not found

{7~11} TROLL 01-08-2009 14:11

Re: sm_allinfo
 
i dont think its my plugin i checked my servers running this and there are no error logs for that. also it has the be the players name for example i play in my clans servers as {7~11} 7R011 so you would need to type sm_allinfo 7R011 or 7R0

shustas 01-08-2009 14:12

Re: sm_allinfo
 
Try the name that is not in game

{7~11} TROLL 01-08-2009 14:14

Re: sm_allinfo
 
why would you need somones name that is not ingame?

shustas 01-08-2009 14:17

Re: sm_allinfo
 
Thats the thing in testing plugin. You need to make it as much error proof as possible. Dont you think there should be a check for isclientingame. And what about if you use it on bots?


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