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-   -   L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread (https://forums.alliedmods.net/showthread.php?t=327495)

ProdigySim 09-24-2020 05:02

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Quote:

Originally Posted by Accelerator74 (Post 2718578)
What about l4dtoolz? https://github.com/Accelerator74/l4dtoolz
Will the signatures change?

I didn't test every feature of L4DToolz probably, but we had it installed on a server and had 9 players in, without making any changes to it. I think it still works.

Quote:

Originally Posted by Accelerator74 (Post 2718580)
Ok, hopefully it will work, but here are a couple more extensions that begs the question :)

Pounce-Damage-Uncap: https://github.com/Accelerator74/Pounce-Damage-Uncap
l4d2_tickrate_enabler: https://github.com/Accelerator74/l4d2_tickrate_enabler

And still interested in the question. The new melee weapons are named shovel and pitchfork (for scripts/console), is that right? https://github.com/Accelerator74/l4d...tension.cpp#L6

I just checked the sig in pounce-damage-uncap and it looks like it is stable on the new update.

We also tested tickrate-enabler and it seems to work fine as well.

Accelerator 09-24-2020 05:09

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Very good! thanks :)

SilentBr 09-24-2020 13:30

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
My servers are crashing now, waiting new SM version and also plugin's gamedatas.

Silvers 09-24-2020 13:39

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Quote:

Originally Posted by SilentBr (Post 2718627)
My servers are crashing now, waiting new SM version and also plugin's gamedatas.

SM GameData changes here:
sdktools.games/game.left4dead2.txt

sdkhooks.games/game.l4d2.txt

SilentBr 09-24-2020 14:33

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Quote:

Originally Posted by Silvers (Post 2718632)

Server running for the last 30 minutes no crashes yet.

Thank you Silvers!

Mr. Man 09-24-2020 14:48

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Some servers are still crashing with segmentation fault after updating the SM GD files:


https://pic8.co/sh/8kcWAb.png

marki89 09-24-2020 14:50

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Hello, I have a problem, when I update the game, I select the campaign, it loads halfway and the game comes out, I have a server of 8 people, will it be because of the plugins I have? :(

Silvers 09-24-2020 14:56

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Left4Dhooks update pushed to main plugin thread: https://forums.alliedmods.net/showthread.php?t=321696

ProdigySim 09-24-2020 15:18

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
We've been getting a bunch of `CNetChan_ProcessMessages` crashes on our our competitive servers. Wondering if anyone else is seeing the same. Haven't been able to pin it down to any specific gamedata/patch yet :(

Pelee 09-24-2020 15:24

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
Getting the same crashes every 30 min or so engine_srv.so!CNetChan::_ProcessMessages(bf_r ead&) + 0x2ba

i.imgur.com/4Vv0dDR.png


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