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-   -   Climb (https://forums.alliedmods.net/showthread.php?t=56826)

ian.cammarata 06-21-2007 20:23

Climb
 
2 Attachment(s)
Climb v2.0a3
6/21/2007

You can get nightly builds, change logs, cvars and requirement list as well as a donation link to support this project on my site at:
http://ian.cammarata.us/projects/climb

Description:
This plugin is designed for use in kz / climbing maps like those available from www.kreedz.com. Maps also available at http://xtreme-jumps.eu and http://1337bunnies.com.


See it in Action:
Use the following link to find a server that's running this plugin:
http://www.game-monitor.com/search.p...ll&country=all


Features:
Checkpoints
Individual Timers - Displayed using HUD round timer
Semi-clip
Boosts - 3 types
High scores ( SQLite / MySQL 4.1 or higher)
Bot - Prevents round from ending.
Spectator mode - See timer and messages of client you're spectating
Rewards System - Customizable with an ini file.
Flashlight - Replaces normal flashlight and NVG.
Auto Heal - Adapts to each map to make the experience as close to normal as possible.
Tons of other little odds and ends.


Commands:
A full set of help pages can be found at:
http://ian.cammarata.us/projects/cli...a3/en/commands
These pages are also available in game by using the chat command /climbhelp.


Notes:
I highly recommend using All Chat along with this plugin:
http://forums.alliedmods.net/showthread.php?t=56825

DF Hook Frontend plugin is included with this plugin, but still requires the Hookmod from AdminOP:
http://www.adminop.net/modules.php?n...ok_Mod_Windows

WebMod has a critical security flaw, and I can no longer recommend that anyone use it. The nightly build 2.0a3.4.20 has optimized html for the scoreboard and no longer needs WebMod to get a full listing. I recommend that everyone uninstall WebMod as soon as possible, this security flaw allows people to very easily crash your server, and with sufficient knowledge, they can even take control of the system on which your game server is running.

Credits:
Borrowed some code from Space Headed's bot_api.sma

flyeni6 06-21-2007 20:24

Re: Climb
 
nice work :)

vittu 06-21-2007 20:38

Re: Climb
 
Quote:

c: Players don't spawn with scout or c4 anymore.
Why would you not spawn players with a scout? It is the fastest weapon to run with no other weapon allows a max speed of 260 as the scout does.


players aren't smart enough to /scout

ian.cammarata 06-21-2007 20:44

Re: Climb
 
Quote:

Originally Posted by vittu (Post 493071)
Why would you not spawn players with a scout? It is the fastest weapon to run with no other weapon allows a max speed of 260 as the scout does.


players aren't smart enough to /scout

In the last month since I made this change on the two servers where I run nightly builds, people didn't have any trouble picking up the change. It significantly reduces the amount of lag when a player respawns, which is important on maps where people can repeatedly kill themselves easily. Also it is going to make my life easier when I rewrite the high scores system.

If a server admin wants the scout given automatically, they can still implement it easily through the climb.ini and a plugin that can give weapons.

Lola 06-22-2007 15:35

Re: Climb
 
Great plugin. I love it!!!

lassiter 06-25-2007 20:51

Re: Climb
 
awsome plugin the only thing I am having a problem with is when I type register in console nothing happens. I am not sure how to get the stats to save to the server. I am still working on it but if you or anyone could help me it would make it go faster I am sure. Thanks and again awsome plugin.

ian.cammarata 06-25-2007 21:21

Re: Climb
 
Quote:

Originally Posted by lassiter (Post 494685)
awsome plugin the only thing I am having a problem with is when I type register in console nothing happens. I am not sure how to get the stats to save to the server. I am still working on it but if you or anyone could help me it would make it go faster I am sure. Thanks and again awsome plugin.

Make sure you enable a database module. If you are using sqlite then you shouldn't need to change any cvars, if you're using mysql, you'll have to change most of the db related cvars. There are some bugs with the stats system, mainly one where random people can't register and account. I am going to rewrite the high scores system in the next release of the plugin, and fix all the problems.

lassiter 07-06-2007 15:12

Re: Climb
 
I know you are working on the scoring system but I thought I should point out that when I type scores it only shows 6 of the 11 players in the server. Plugin is running great still waiting on scoring system and registering system.

ian.cammarata 07-06-2007 20:12

Re: Climb
 
Quote:

Originally Posted by lassiter (Post 499657)
I know you are working on the scoring system but I thought I should point out that when I type scores it only shows 6 of the 11 players in the server. Plugin is running great still waiting on scoring system and registering system.

Only showing some of the players is intentional. The HL engine has a limit of 1530 bytes for a single message. In previous versions, I got around the limit by displayed scores in the console if the server didn't have WebMod installed. A few versions ago I updated it to how it is now, but also had to link to a css file on my web server to manage to fit enough to make it usable. If you want to always get a full listing, install WebMod. I'll add a note about it on the main post.

http://djeyl.net/w.php

lassiter 07-08-2007 19:44

Re: Climb
 
I had to comment out the stop command in the plugin cause players would press the start button then type stop and it would give them most of the prizes when they did it.
of course it was admin testing it. I will put it back the way it was and try again to see if it works for normal players.

Update: Never mind it is only admins who can do this.


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