Re: AMX Mod X 1.8.2 for 2013 HLDS Update
Thanks. Anything interesting with MM 1.20-am besides compat? Just curious.
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
Nextra: Good question. Nope - an experimental Mac port (which we hope to release soon) and some random code cleanups. We're staging this development here until it's accepted upstream: http://hg.alliedmods.net/metamod-am
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
It uses UTF-8: http://en.wikipedia.org/wiki/UTF-8
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
AMXX is breaking Counter-Strike's cl_minmodels functionality somehow.
Valve added cl_min_t and cl_min_ct cvars to choose what model you want to display for minmodels. It works on a stock steamcmd based hlds server, and one with only metamod running. AMXX is breaking it somehow, even with the latest version linked in this thread. It displays correctly for the first 10 or so seconds in the server, then reverts to player chosen models for everybody, any tinkering with minmodels after this happens does nothing, even after you connect to a new server not running amxmodx. |
Re: AMX Mod X 1.8.2 for 2013 HLDS Update
So now I must update my servers with SteamCMD (with HLDS Update Tool I can't get any updates) ?
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
Quote:
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
Thanks for answer.
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
I can confirm that "ä ö ü" are not working. ... Well ... not a big first post but i try to help ^^
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
Is MM 1.20-am based on Metamod-p (I guess not)? Can MM-p still be used and what's the difference?
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Re: AMX Mod X 1.8.2 for 2013 HLDS Update
after installing MM-1.20-am and amxmodx 1.8.2 my zombie server gives me a tons of errors... :(
------ Edit: fixed this, Nvm, had to update hamdata.ini. however when i start my hlds it just gives me this: Code:
L 02/15/2013 - 13:26:52: -------- Mapchange to zm_ice_devil2 -------- |
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