[L4D2] Event that fires only once at beginning of each map?
Hello,
I am using the Execute Configs plugin to do various things based on player count. The plugin can use events to execute a file or a command and I would like to use an event to execute an sm command, but only once for each map. Q: Is there an L4D2 event that will fire only once at the beginning of each map after the player count is recorded? Thank you for your help, PG |
Re: [L4D2] Event that fires only once at beginning of each map?
A: FirstPlayerLeftSafeArea (or something like that, look it up on the wiki).
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Re: [L4D2] Event that fires only once at beginning of each map?
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That pointed me in the right direction and after looking through the events on the wiki and those listed by Disawar1's plugin, I decided to test round_start. By adding a small delay this event does exactly what I was looking for and fires before the players leave the start area. Not sure why the round_start event is not listed on the Sourcemod Left 4 Dead 2 events wiki. Thank you again, PG |
Re: [L4D2] Event that fires only once at beginning of each map?
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Re: [L4D2] Event that fires only once at beginning of each map?
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Kind regards, PG |
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