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-   -   Release [ANY?] Player Size (https://forums.alliedmods.net/showthread.php?t=214945)

Arrow768 02-02-2014 16:51

Re: [ANY?] Player Size
 
Thats how its meant to work.
The item is removed after the expiry time from the inventory.
If you want that the player gets restored to his original size you have to add a timer to the plugin that restores him to his original size (you could add this as a json parameter so you can modify it easier).
(You might also want to set the expiry time to 0 and remove the item after the user has used the item).

janpepu 02-02-2014 17:17

Re: [ANY?] Player Size
 
I have set the expiry time to 0 but don't take the normal size after the end of the round.
Have you a example to add the possibility to remove the item to the user after remove to the store ?
thanks

Nysho 01-22-2015 04:23

Re: [ANY?] Player Size
 
not working for me too, the character is STUCK inside the ground.
Tried numbers with decimal and no decimal and still same..

alex0310 01-29-2017 14:29

Re: [ANY?] Player Size
 
Quote:

Originally Posted by Nysho (Post 2252244)
not working for me too, the character is STUCK inside the ground.
Tried numbers with decimal and no decimal and still same..

The attrs field must look like:
Code:

{   
 "size": 0.6 
}


[email protected] 05-31-2017 06:08

Re: [ANY?] Player Size
 
Thanks for an excellent plugin !! I have added 2 more sizes namely Deity at 3.0 and Tomb Thumb at 0.2

Just a note that initially I found that my player just kept dying in spawn immediately. When investigating the attributes I found more double quotes and escape character backslashes than expected. Basically it looked like this:

"{\"size\":0.2}"

and I change it to look like this

{"size":0.2}

Then it worked fine.

paulo_crash 11-05-2018 12:25

Re: [ANY?] Player Size
 
Would it be possible to make this plugin compatible with the Plugin Store by Zephyrus?


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