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-   -   PokeMod v1.2.3 RC for Public (June 25, 2008) (https://forums.alliedmods.net/showthread.php?t=23281)

dayletter 07-12-2006 10:04

Re: PokeMod v1.1.1
 
Just tried to put my server on public..
it crashed...
I found that it was caused by this plugin...
CZ Server, AMXX 1.75a...
Is it because I am using a CZ Server?
I really want to have this plugin on my server...

Emp` 07-13-2006 21:11

Re: PokeMod v1.1.1
 
hasn't really been tested on CZ, but i would like it to work on CZ. can you go to the PokeForums (link on main page) and give more info about when/how it crashes your server.

ClOcK WoRks 07-26-2006 15:18

Re: PokeMod v1.1.1
 
Hi i was trying to compile the pokemod and i couldnt i keeped getting 1 Error it was
pokemod.sma<54> : fatal error 100: cannot read from file: "xs"

rockalida 08-07-2006 10:11

Re: PokeMod v1.1.1
 
Hallo ich habe ein problem und zwar habe ich das gezipte verzeichnis in der selben Ordner struktur hoch geladen.

Doch wird es nicht von meinen Server erkannt. Ich habe ausserdem noch folgendes in meine Plugins.ini geschrieben:

pokemod.amxx


doch mein HLSW sagt mir immer und immer wieder das selbe an:

16:13:43 L 08/07/2006 - 16:13:46: [AMXX] Plugin "pokemod.amxx" failed to load: Plugin uses an unknown function (name "global_get") - check your modules.ini.
16:13:43 [AMXX] 3 Admins aus der Datei geladen


-----------------------------------------------------
nun ein ausschnit wenn ich amx_plugins eintippe:

unknown unknown unknown pokemod.amxx bad load


sry aber ich weiss echt nicht wie ich das beheben soll da ich auch nicht das grosse superhirn in sachen plugins bin... :mrgreen:

hoffentlich könnt ihr mir helfen


mfg Rockalida @ MR. Nice Guy

Degenerate423 08-07-2006 23:53

Re: PokeMod v1.1.1
 
Whats the test server? How come your forums don't work?

EDIT: So, is this mod unable to function properly? Is that why no one replies?

Degenerate423 08-11-2006 19:22

Re: PokeMod v1.1.1
 
My server crashed when I added the plugin to plugin.ini file. Is it supposed to go under any specific one? I had it under 3rd party plugins along with bunny hop.

jtpizzalover 08-11-2006 21:10

Re: PokeMod v1.1.1
 
Quote:

Originally Posted by Degenerate423
Whats the test server? How come your forums don't work?

EDIT: So, is this mod unable to function properly? Is that why no one replies?

Server ip is in first post.
Hehe the forums crashed. Sry. He hasnt got new ones yet i think. The mod works although his server is down alot i think due to beta testing for next version.

Azimuth 08-31-2006 07:28

Re: PokeMod v1.1.1
 
Is there a way we could get your latest version here? whenever sum1 uses kadabra in this 1 the next round the server crashes

Emp` 09-05-2006 23:37

Re: PokeMod v1.1.1
 
a quick fix you can do is go to line 4338
Code:

public poke_remove_entity(ent)
 {
        remove_entity(ent)
 }

and change it to
Code:

public poke_remove_entity(ent)
 {
        if(is_valid_ent(ent))
                remove_entity(ent)
 }


g3x 09-30-2006 22:51

Re: PokeMod v1.1.1
 
never seen anything like it its incrediable =] +karma


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