Drug Mod v1.1
1 Attachment(s)
Drug Mod
Description This is a plugin designed to go alongside Harbu RP which attempts to bring some extra drug effects to the roleplaying. There are 6 drugs included: crack, heroin, PCP, mushrooms (colloquially "shrooms"), cocaine and acid. Installation This is installed like any other item plugin. The item IDs do not matter (any should work) and the syntax for each is: item_drug_crack <id> item_drug_heroin <id> item_drug_pcp <id> item_drug_mushroom <id> item_drug_cocaine <id> item_drug_acid <id> Gameplay Here are how each of them work: Crack: Gives a short speed boost, halves health, gives blue screen fade Heroin: Gives purple screen fade, sets health to 75 and gives short speed boost PCP: Gives god mode temporarily with a green screen fade and short speed loss and +100 HP Mushroom: Short speed loss with a short hallucination effect (random effects all around the player) Cocaine: Short speed loss with +30 HP. Acid: Long speed loss with a long hallucination effect (random effects all around the player) Screenshots [IMG]http://img266.**************/img266/9822/cocainesu8.jpg[/IMG] [IMG]http://img134.**************/img134/7077/crackwl1.jpg[/IMG] [IMG]http://img201.**************/img201/4654/heroinzx3.jpg[/IMG] [IMG]http://img134.**************/img134/5296/mushroomhg7.jpg[/IMG] [IMG]http://img153.**************/img153/6845/pcpid0.jpg[/IMG] Note to Approvers: This may be classified under "distasteful" or something like that, but I personally think it isn't since it's for the purpose of role playing. It really can't be used in any other environment. |
Re: Drug Mod v1.0
screenshots plz
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Re: Drug Mod v1.0
1 Attachment(s)
Their done pretty well (Mushroom looks great :lol:).
Here are some pics (I'm assuming its the same as what I use): /me is too lazy to upload them to imageshack |
Re: Drug Mod v1.0
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Re: Drug Mod v1.0
Good job.
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Re: Drug Mod v1.0
I will allow this one only because of its RP circumstances (making it different from other banned ideas like "pass the blunt"). Please don't extend this by adding more "drugs" or leaking this idea into non-RP settings -- I can say right now it won't be approved.
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Re: Drug Mod v1.0
I've noticed that the effects of the drugs keep going even if your player dies. Is there a way to fix this?
Oh, and can the longevity of the effects be made shorter by editing: Code:
set_task(181.0,"ClearEffects",id) |
Re: Drug Mod v1.0
whats the command, if any, to make this work on a regular cs server?
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Re: Drug Mod v1.1
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Re: Drug Mod v1.1
Yeah a CVAR would be a cool and simple thing to do.
Also your fix doesn't work drug effects keep going even after the user dies. I'm uber tired I'll be on tomorrow. |
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