[L4D2] Gravity Gun
2 Attachment(s)
Original plug-in
Explanation: 1.Shooting point produces black hole function. 2.Gravity only applies to survivors and special infected. 3.Multiplayer server test is normal. weapon : grenade_launcher player command: sm_bh ConVar: sm_blackhole_ff "0" //survivors damage My plugins Anyone can continue to perfect it. Sorry for my bad English, I can only use Google to translate. 贊助網址 Donation URL https://pay.ecpay.com.tw/CreditPayme...=3050613&Enn=e |
Re: l4d2 Gravity Gun
2 Attachment(s)
SP ERROR
https://forums.alliedmods.net/attach...1&d=1534664828 https://forums.alliedmods.net/attach...1&d=1534664828 Multiple black holes can cause a crash http://www.4808804.cn/bug/20180819153540.jpg |
Re: l4d2 Gravity Gun
1 Attachment(s)
Compiled fine for me.
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Re: l4d2 Gravity Gun
I want him to support the smg_silenced weapon. What should I do?
How can he be allowed to support more weapons? |
Re: l4d2 Gravity Gun
if (StrEqual(weapon,"weapon_grenade_launcher"))
118 : weapon_grenade_launcher You can try to change the weapon you want. V2 version is relatively stable and not easy to crash |
Re: l4d2 Gravity Gun
Quote:
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Re: l4d2 Gravity Gun
118: if (StrEqual(weapon,"weapon_smg_silenced"))
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Re: [L4D2] Gravity Gun
I have an idea. Why not give this ability to pipe_bomb?
If you can, then pipe_bomb will have a new ability. It's best to give it a striking special effect. Because the original special effect is not too conspicuous, people tend to ignore it. Because of weapons and the like, they have too many new abilities. Like pipe_bomb.molotov.gascan.propanetank.oxygenta nk. These are simply no new capabilities. So I will have this idea. So who can help modify it? |
Re: [L4D2] Gravity Gun
someone has the video, it did not work for me, thanks :V T_T
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Re: [L4D2] Gravity Gun
https://forums.alliedmods.net/showthread.php?t=279987
weapon : grenade_launcher. player command:sm_bh. Gravity only applies to survivors and special infected. |
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