[L4D1] Flashlight with large beam cone
Just a quick question but also a request:
Can a simple script be created to modify the default settings of "r_flashlightfov" and "r_flashlightfar" to increase the game's own flashlight beam length and cone for all players on map start? I haven't been able to find a simple plugin through the forum's filter search at this link here Any help would be appreciated, Sunyata |
Re: [L4D1] Flashlight with large beam cone
I believe is client-sided so no.
https://developer.valvesoftware.com/..._of_L4D2_Cvars Code:
r_flashlightfar : 750.0 : , "cheat", "cl" : |
Re: [L4D1] Flashlight with large beam cone
Marttt, thanks for getting back to me so promptly. I suspected as much, that it only works on the client-side and not the server-side. That's unfortunate. I'm wondering why the SM API can't modify those values. Could it be related to Valve again - similar to when they removed certain glow effects in the past?
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Re: [L4D1] Flashlight with large beam cone
Usually client-side means that it only runs at the "client-side" since SM is server-side you can't modify some stuff like this, the workaround is going for addons
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Re: [L4D1] Flashlight with large beam cone
Yeah, addons are great for l4d2, but I want this specifically for l4d1. But thanks for the quick reply again. :)
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