Super Hero Module 2.002 & New Server
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So whats new in this release? Well mostly bug fixes, optimizations Version 2.002 Code:
- Updated Gravity/Speed natives to supply the cvar name (for instant changes) This module is compiled on AMXX 1.75a base (with all the new cool features like auto module loading i dont see why you shouldnt switch). So go ahead and switch to that before downloading the module. Because i want people to help me and bug test this before i release the next version with MySQL saving i have put up an Official SuperHero Mod server running the latest beta. Server IP: 82.165.182.134:27015 Server Mod: Counter-Strike 1.6 Join and have fun. For now i have just the default heroes and the default setup (10 levels). Saving is on for testing purposes. And now onto release..... Quote:
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Re: Super Hero Module 2.002 & New Server
awesome work, i'll check it out after i release my thang =)
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Re: Super Hero Module 2.002 & New Server
Well, i really want to upgrade to the beta from the plugin version. I currently have mysql going and was wondering, if you have anything that will compile all the mysql data into a vault.ini file for the module. Then after the mysql version is release, put it all back to mysql from the vault. Sorry, haven't really searched, but i look forward to helping you. Do you plan on having merchant.amxx work on this?
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Re: Super Hero Module 2.002 & New Server
No, and this is only temporary untill i finish adding sql saving. Which shouldnt be long for now. So if you have everything saved in sql i suggest waiting for the next release.
Any plugins that were written for sh plugin can be easily converted to the module. |
Re: Super Hero Module 2.002 & New Server
Okay, so i don't have to custom code anything for module then, such as sh_monitor and merchant? I can just put them in plugins.ini and they will work okay?
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Re: Super Hero Module 2.002 & New Server
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Re: Super Hero Module 2.002 & New Server
I know i must be getting bugging by now, sounds great. I have one more question, about when do you think this final version will be released, in about 2 weeks, sooner or later. Trying to find out, so i won't have a lot of down time and such on my servers, thank you. Good luck.
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Re: Super Hero Module 2.002 & New Server
i look forward to testing it. in your changelog, it said you fixed server crashing with bots, just curious, what kind of bots are you using to test?
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Re: Super Hero Module 2.002 & New Server
it really shouldnt matter what bots. But some bots are coded horribly. I tested with CZ bots (and i might have tested with POD bot as well).
The final version will proly be out within a month. I cant promise anything. |
Re: Super Hero Module 2.002 & New Server
who ray!!!! btw just an fyi, i converted some of the sh plugins to module in my hero pack. just an fyi :wink:
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