[Any] Strip Weapons from Player
2 Attachment(s)
Strip Weapons from Player With sm_admin menu integration v. 1.2.0 Foreword : I was a bit saddened and baffled to find that I couldn't find any plugin to strip a player from his weapons in different mods, when searching 'strip' or 'remove' or 'weapon' in the plugin search. So I decided to make my own and release it. Features (Admin Commands) :
ConVars :
Changelog :
Thanks :
Thanks :
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Re: [Any] Strip Weapons from Player
Plugin failed to compile! Please try contacting the author.
Is it possible to Provide the plugin. thanks. |
Re: [Any] Strip Weapons from Player
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Compiles fine in 1.8 Uploaded. Thanks for reporting :/. |
Re: [Any] Strip Weapons from Player
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Re: [Any] Strip Weapons from Player
https://forums.alliedmods.net/custom...tar94702_2.gif
Bahahahahahahahaha your owl is awesome, reversed <3 Quote:
EDIT : Wtf, it compiles fine in 1.7 default snapshot, as well as SM online compiler; but not forum compiler (and 1.7 is selected) RE-EDIT : https://bugs.alliedmods.net/show_bug.cgi?id=6340 |
Re: [Any] Strip Weapons from Player
Released 1.1.0 :
Thanks to House for the slot-flag idea. Also even though I reuploaded the plugin, bug 6340 is still in effect. EDIT : Removed .smx as 6340 is fixed |
Re: [Any] Strip Weapons from Player
slot 1 primary, slot 2 pistol. slot 3 knife, slot 4 grenade?
im not sure im understanding how to set it right based on -1 and 10 what is all that. how do i simply make it strip everyone at round beginning, hopefully this would take effect before the sm_hosties starts giving out knifes to T's since i got the problem where t's doesn't get a knife when spawning somethimes it does give the knife animations but it does not provide the knife, its like it gave the knife but then removed it quickly again wich is bugging me oh so strip 1234 would be all slots? well 12345 would? |
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If you feel something is unclear in the first post feel free to pinpoint it; I feel it should be clear enough as is (I did add the default for swfp_slot_default though). |
Re: [Any] Strip Weapons from Player
oh so when doing strip robin it would strip the defaults? and if i type the numbers myself it would strip that?
well i was looking for a meele plugin annyway and this works nicely. thanks. yeah sorry about the confusion that was caused by someone else. |
Re: [Any] Strip Weapons from Player
Well the square brackets ([]) represent the fact that the argument is optional (as I've seen somewhere else I can't remember), so yes.
For a melee plugin I suggest you change the default to 124 or 1245 & use sm_strip. |
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