CSGO Issue
For some reason, all the hats in CSGO go directly to my feet.. I searched on these forums and I can't find a fix.
Why are they not going on my head? :( |
Re: CSGO Issue
That generally means that the hat is looking for a specific attachment point and the current model doesn't possess it.
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Re: CSGO Issue
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Re: CSGO Issue
Open a csgo model in the model viewer and find a new bone to attach it to... preferably on the head. make sure all models have that bone. change the code to what bone it attaches to. change the offsets in the database to align the hats. bam
lots of work.... |
Re: CSGO Issue
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Re: CSGO Issue
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Maybe try adjusting the height of the model with the database. x y z :D I opened up tm_pirate_custom.mdl just a random model go uses and I see the ValveBiped.forward attachment that it uses.... so... I would first check the model that the map is loading. if (client>0) { new String:model[64]; GetClientModel(client, model, sizeof(model)); PrintToServer("Client number %d has model %s",client,model); } Adding this to a player spawn should print out your model in the terminal and thus allow you to find out what model you are using to see if it contains that forward bone attachement. If it does, then another error??? |
Re: CSGO Issue
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Do I have to buy a Custom Store Plugin to get something that is already working in this manner? |
Re: CSGO Issue
Your models should be in the database with an entry something like this:
Code:
{ |
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