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-   -   Server crashes on changing map (https://forums.alliedmods.net/showthread.php?t=322320)

nguyenbaodanh 03-23-2020 16:32

Server crashes on changing map
 
Hi everyone!

Currently i'm using get5(splewis) and try to make a bo3 on it, but it always crashes when loading next map.

I tried to debug and see that if I set tv_delay 60 it will works. But crashed when I set about 90, 115. Many thanks you guys for helping me on figuring out this issue!

Accelerator log here:
https://crash.limetech.org/66jsbrjy7y7d
https://crash.limetech.org/4dlka6gdhrlz

accelerator.log content
Quote:

Got a presubmit token from server: 2be98d1bb98d5d2f8f37253ce5a1068d
Uploaded crash dump: Crash ID: FZYI-ICG5-J7BW
Got a presubmit token from server: df18132679cadc593e9452027b7aae08
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/dbi.sqlite.ext.so as Game
Classified module /home/ogp_agent/OGP_User_Files/141/csgo/addons/sourcemod/extensions/accelerator.ext.so as Extension
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/sdktools.ext.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/SteamWorks.ext.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/game.cstrike.ext.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/bin/sourcemod.logic.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/bin/sourcemod.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/bin/server.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/metamod/bin/metamod.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/soundemittersystem.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/bin/matchmaking_ds.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/crashhandler.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/steamclient.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/vscript.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/datacache.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/vphysics.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/studiorender.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/materialsystem.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libsteamnetworkingsockets.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/engine.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libgcc_s.so.1 as Game
Classified module /usr/lib32/libstdc++.so.6.0.25 as System
Classified module /home/ogp_agent/OGP_User_Files/72/bin/dedicated.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libvstdlib.so as Game
Classified module /lib/i386-linux-gnu/libc-2.27.so as System
Classified module /lib/i386-linux-gnu/libm-2.27.so as System
Uploaded crash dump: Crash ID: 4DLK-A6GD-HRLZ
Got a presubmit token from server: 59f596dc6dd2e6aad14373826fc545b4
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/dbi.sqlite.ext.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/sdktools.ext.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/141/csgo/addons/sourcemod/extensions/accelerator.ext.so as Extension
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/game.cstrike.ext.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/SteamWorks.ext.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/bin/sourcemod.logic.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/bin/sourcemod.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/bin/server.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/extensions/webternet.ext.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/metamod/bin/metamod.2.csgo.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/addons/sourcemod/bin/sourcepawn.jit.x86.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/scenefilecache.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/soundemittersystem.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/csgo/bin/matchmaking_ds.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/crashhandler.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/steamclient.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/shaderapiempty.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/vscript.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/datacache.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/vphysics.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/studiorender.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/materialsystem.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libsteamnetworkingsockets.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/engine.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libgcc_s.so.1 as Game
Classified module /usr/lib32/libstdc++.so.6.0.25 as System
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libsteam_api.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/dedicated.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libvstdlib.so as Game
Classified module /home/ogp_agent/OGP_User_Files/72/bin/libtier0.so as Game
Classified module /lib/i386-linux-gnu/libc-2.27.so as System
Classified module /lib/i386-linux-gnu/libm-2.27.so as System
Uploaded crash dump: Crash ID: 66JS-BRJY-7Y7D

paulo_crash 03-23-2020 19:08

Re: Server crashes on changing map
 
I'm having this same problem, but I use WarMod.

I will test this change in CVAR time tv_delay, I just haven't tested it.

nguyenbaodanh 03-23-2020 21:42

Re: Server crashes on changing map
 
To reproduce it, you can try the following steps:
1. Create get5 match with bo3
2. Fill in 9 bots with you and start the match
3. AFK or do whatever and make the game recording about 15' min, scores about 4 - 3 or something...
4. Slay all bots and let the map 2 begin with crash


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