[L4D2] nb_update_frequency fix (Experimental)
1 Attachment(s)
Fixes longstanding issues with low nb_update_frequency.
Current list of fixes
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Re: [L4D2] nb_update_frequency fix (Experimental)
Brilliant stuff
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Re: [L4D2] nb_update_frequency fix (Experimental)
absolutely masterpiece, it is so annonying that witch get stuck every time when server 100 tickrate.
Finally get rid of |
Re: [L4D2] nb_update_frequency fix (Experimental)
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Re: [L4D2] nb_update_frequency fix (Experimental)
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Only those that were affected by ResolveCollision early return but thanks for report, I will try to fix it.
One of hundreds of tests
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