engine
ok i read up on the deal with the vexd stuffs, but where do i put the <engine> thing or what ever?
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with the include statements
you'll probably see somewhere in existing code Code:
Code:
includes generally are the first thing in a plugin underneath the comments |
cool thnx d00d
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scripting support?
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kkkkk didnt wanna make a new topic to post this but.....
stock get_brush_entity_origin() in engine_stocks.inc doesnt work right....it returns some kooky numbers that arent even close.....theyre not even in the world bounds 8192 to -8192 |
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