AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved/Old Plugins (https://forums.alliedmods.net/forumdisplay.php?f=27)
-   -   Hλlf-Life : Zombie Mod v0.0.2 (https://forums.alliedmods.net/showthread.php?t=116030)

Anggara_nothing 01-19-2010 01:56

Hλlf-Life : Zombie Mod v0.0.2
 
2 Attachment(s)
Hλlf-Life : Zombie Mod
Current version : 0.0.2


Description :
Change half-life gameplay into zombiemod. There are no infection. The gameplay is simple. Kill or be killed and respawn.

Cvars :
Code:

// Gameplay
zm_enable 1                // Enable/disable zombie mod (0 = disable, 1 = enable)
zm_light "a"            // Map brightness ( radius a-z; "a" = darkness, "z" = brightness, "m" = normal, "" = disable)
zm_sky "space"            // Custom sky for all map ( "" = disable)
zm_thunderrate 90        // duration of thunder (0 = disable)

// Zombie's character
zombie_health 200            // amount of zombie's hp
zombie_armor 50            // amount of zombie's armor
zombie_speed 300            // speed for zombie (270 = normal)
zombie_gravity 0.875        // gravity for zombie (0.5 = half)
zombie_silent 1              // Enable/disable silent footsteps (0 = disable)
zombie_nv_enable 1          // enable/disable nightvision (0 = disable)
zombie_nv_red 0                // night vision color (red)
zombie_nv_green 255          // night vision color (green)
zombie_nv_blue 0              // night vision color (blue)
zombie_custom_sound 1        // Enable/Disable custom sound
zombie_idle_duration 15        // Duration of idle sound
zombie_spawn_sound 1        // Enable/Disable zombie spawn taunt
zombie_blood_amount 1        // Enable/Disable custom blood color
zombie_blood_color 200        // zombie's blood color

// Human's Character
human_health 100        // amount of human's hp
human_armor 20            // amount of human's armor
human_speed 270        // speed for human (270 = normal)
human_gravity 1.0        // gravity for human (0.5 = half)
human_custom_sound 1    // Enable/Disable custom sound ???
human_idle_duration 50    // Duration of idle sound
human_spawn_sound 1        // Enable/Disable human spawn taunt
human_lt_enable 1        // Enable/disable lantern-like flashlight

Required :
Modules : Hamsandwich, fun, and fakemeta.
Stocks : Half-Life Stocks (https://forums.alliedmods.net/showthread.php?t=132825)

Todo list :
Allow zombie eat corpse.
Each team have own spawn point.
Zombie classes
Infection gameplay

Know bugs:
When server created at first time, gameplay don't changed. :(
:arrow: Need manual set variable (mp_teamlist)

Change logs :
6.5 --- First Release
7.0 --- Fix a bug (sometime, crowbar model still showed), disallow zombie call barney.
7.2 --- Added ML by crazyeffect.
7.3 --- Added new ML. (need more translation)
8.0 --- Added spawn voice sound.
9.0 --- Fix my mistake
9.2 --- Added plugin's identify
9.5 --- Added thunder effect, fix critical bug (
NiHiLaNTh reported this bug)
001 --- Added zombie "hitwall" effect, fix zombie flashlight bug, Added new models.
002 --- Replaced nightvision, new flashlight addition, bug fixes.

Credits :

Code:

--- Mercylezz, for his some useful codes...
--- Mini_midget, for his idea and some codes :)
--- GHW_Chronic, custom blood color for zombie
--- crazyeffect, helped me about ML
--- kmlkz, fix my mistake :)
--- BB.O. for lagless nightvision plugin (https://forums.alliedmods.net/showthread.php?p=1681614)
--- www.PartnersInRhyme.com , provide free SFX sounds (thunder sounds)
--- All translators that help me completing MultiLang
--- People that use this plugin
--- All bug reporters

Recommended plug-in :
Spawn protection ----- Protect player when spawn = no instant death
when spawn. :wink: (thanks tuty)
Flash Screen ----- Your screen flashed when you attacking human.
Zombie's damage editor ----- Allow you change zombie's attack damage
Shining Items

Server using this plugin (version 9.2 or latest)

Screenshots :

[IMG]http://img683.**************/img683/2079/halflife13.png[/IMG]
[IMG]http://img101.**************/img101/4886/halflife14.png[/IMG]

DarkGod 01-19-2010 02:14

Re: Half-Life : Zombie Mod
 
I has a reply!

Awesome work! :D

Multilingual would probably be a good thing to add to a plugin this size. Although, there are only 3 different client_prints... Still a good idea, and it's even easier with that few. :)

SpILL 01-19-2010 04:39

Re: Half-Life : Zombie Mod
 
Game Play Video, and couple of Screen Shots should be added. :$

Javivi 01-19-2010 09:25

Re: Hλlf-Life : Zombie Mod
 
Fakemeta it's not the best option if you can use fun.

Zapdos1 01-19-2010 09:32

Re: Hλlf-Life : Zombie Mod
 
wow, really great for half-life :D

xPaw 01-19-2010 09:59

Re: Hλlf-Life : Zombie Mod
 
Code:
// Ham Use Stationary Gun Forward, thanks mercylezz public fw_UseStationary(entity, caller, activator, use_type)
wtf? From what times monsters can use staionary guns ?

Anggara_nothing 01-19-2010 11:37

Re: Hλlf-Life : Zombie Mod
 
Plug-in Upgraded
Please, download the "sma" file again and sorry for inconvenience...

crazyeffect 01-19-2010 11:42

Re: Hλlf-Life : Zombie Mod
 
2 Attachment(s)
Nice, love it :D

BTW: I can help you with the ML :P

EDIT: Added the plugin & added the Spanish, Swedish & English Fix

Zapdos1 01-19-2010 11:58

Re: Hλlf-Life : Zombie Mod
 
Quote:

[es]
HL_ZM = Half-Life Zombie Mod
FL_PRESS = Apreta la tecla de la luz (por default f) para activar la vision nocturna.
USED_MDL_CMD = Tu has muerto porque usas el ^"model^" comando!!!

DarkGod 01-19-2010 12:12

Re: Hλlf-Life : Zombie Mod
 
fix't en
Code:

[en]
HL_ZM = Half-Life Zombie Mod
FL_PRESS = Press the flashlight key (default f) to activate night vision.
USED_MDL_CMD = You were killed because you used the ^"model^" command !!!

Code:

[sv]
HL_ZM = Half-Life Zombie Mod
FL_PRESS = Tryck pa flashlights tangenten (default f) f'o'r att aktivera m'o'rkerseende.
USED_MDL_CMD = Du dog d'a'rf'o'r att du anv'a'nde ^"model^" kommandot!!!



All times are GMT -4. The time now is 19:58.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.