Scream Fortress [2013]
Looksl iek it went live:
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Re: Scream Fortress [2013]
any sv_tags to set ?
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Re: Scream Fortress [2013]
any SM update? SM not working.
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Re: Scream Fortress [2013]
SM's working for me on Windows (after a TF2 update? Wow!)...but firing a projectile (rockets, flares) seems to crash the server instantly.
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Re: Scream Fortress [2013]
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Spoiler
And added some new ones:
Spoiler
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Re: Scream Fortress [2013]
Looks like skeletons are the boss in this one - any able to post the PrecacheModel/Sound list such as for the horsemann and Mono? I'll just edit one of those plugins to make it auto spawn skeletons.
Also I'm running latest snapshot windows and no crashes thus far |
Re: Scream Fortress [2013]
Whats the new map name and are there any tags for quickplay? I got nothing from the mailing list.
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Re: Scream Fortress [2013]
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Re: Scream Fortress [2013]
Looks like the projectile crashes were caused by tf_weapon_criticals 0 simulator. I also had it crashing whenever the Boston Boom-Bringer's sound played (via taunting with the attribute) but disabling TF2Attributes seems to have fixed that as well. Could've been something else that I'm using with TF2Att, though.
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EDIT: My Windows server is running an old version of SM, which is probably why that simulator crash is happening. |
Re: Scream Fortress [2013]
What plugins, if any might cause the server to crash? Im trying to fix it be unloading certain plugins. I dont use TF2Atributes or and crit modifiers and im not getting any errors.
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