AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   General (https://forums.alliedmods.net/forumdisplay.php?f=58)
-   -   TF2 Crashing After Update (https://forums.alliedmods.net/showthread.php?t=289005)

Fearts 10-12-2016 21:16

TF2 Crashing After Update
 
Running Windows servers. Anyone else having issues.

AwesomeX 10-12-2016 21:17

Re: TF2 Crashing After Update
 
Running Linux, same thing, crashing constantly, completely broke. Thanks Valve.

Maliwolf 10-12-2016 21:18

Re: TF2 Crashing After Update
 
My server is crashing every time someone joins.

Horsedick 10-12-2016 21:21

Re: TF2 Crashing After Update
 
yes

Rushy 10-12-2016 21:29

Re: TF2 Crashing After Update
 
The update has also changed some plugins around that rely on the repository numbers. Needs a recompile with the new server files I believe

VPPGamingNetwork 10-12-2016 21:31

Latest TF2 Patch Broked SM
 
Seems like the latest patch broked SM.

Team Fortress 2 Update Released
October 12, 2016 - TF2 Team

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Players will now be randomly selected to participate in a survey at the end of Casual and Competitive matches
Ongoing improvements to the matchmaking backend to improve match quality and reduce wait times
Fixed air-blasts sometimes sending deflected projectiles in random directions when the Pyro is close to enemy players
Fixed a case where players joining community bootcamp servers via the server-browser could not select a team
Reduced the rate at which players can earn bonus points for extinguishing teammates
Fixed a case where players could use the Halloween teleport spell to get outside the map
Updated the localization files
Community requests
Fixed Merasmus not being stunned by bomb-head players on community Halloween maps
Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight
Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input
Fixed energy weapons not hitting pumpkin bombs, Merasmus props, and RD robots
Mann vs. Machine update
Fixed the Sentry Buster sound being orphaned if the Sentry Buster detonates while invulnerable
Fixed zombies not using the correct skin in Ghost Town
Updated cp_snakewater_final1
Changes based on community feedback
Updated pl_millstone_event
Updated bot navigation file, bots now use all routes, won't get stuck so easily and are smarter
Fixed woodpile spot where HHH could get stuck
Improved clipping on wood piles
Fixed missing rooftop texture
Fixed a few props flashing at certain angles
Fixed a spot in the last area where you could place stickies underground
Fixed Monoculus not getting stunned when hit by players exiting purgatory
Updated cp_sunshine
Blockbulleted spiral staircase on the back of second
Added medium ammo to mid near choke
Removed clipping over wooden arch going into second from valley
Reduced the size of the wooden arch
Blockbulleted a few undersides of staircases on last that could catch projectiles
Removed a ladder on last

Rushy 10-12-2016 21:33

Re: TF2 Crashing After Update
 
Checkout the new build 5944

Fearts 10-12-2016 21:34

Re: TF2 Crashing After Update
 
Is 1.7 still getting Gamedata updates?

Horsedick 10-12-2016 21:38

Re: TF2 Crashing After Update
 
Quote:

Originally Posted by Fearts (Post 2461501)
Is 1.7 still getting Gamedata updates?

I don't think so

Edit: I guess they are :D

Dagothur 10-12-2016 21:38

Re: Latest TF2 Patch Broked SM
 
Here is the crash I'm currently getting: https://crash.limetech.org/7p6j2trfvxxu

Things are fine if I remove all plugins. I'm currently trying to figure out which one may be causing it.


All times are GMT -4. The time now is 09:56.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.