Custom Items Sounds
2 Attachment(s)
Custom Items Sounds Custom Items Sounds v2.5 Copyright © 2011, Duna. All rights reserved. Description: Modify the sounds of the events following items: when you pick up weapons, ammunition and armor. Cvars: custom_amoopickup_sound (1=enable | 0=disable) custom_clip_sound (1=enable | 0=disable) custom_gunpickup_sound (1=enable | 0=disable) Require module: *Fakemeta Enjoy! |
Re: Custom Items Sounds
Mmm not very original but its a good start.
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Re: Custom Items Sounds
thanks, but do not understand why not very original, I myself have not seen anything like that do not.
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Re: Custom Items Sounds
You can just edit the sound files...
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Re: Custom Items Sounds
a little but nice idea.
like these: http://forums.alliedmods.net/showthread.php?t=84707 http://forums.alliedmods.net/showthread.php?t=20660 ... |
Re: Custom Items Sounds
- I suggest you use the cvars to put the sounds they want instead. So, they can use custom sounds depending the map or map type.
- Use precache_sound(), EngFunc_PrecacheSound uses more code and you don't have to use it in such case. - Use one forward FM_EmitSound, there is no point to use like you do. I suggest you use a trie, so you can associate the old sound to the new one, and your code will be more easy. |
Re: Custom Items Sounds
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Re: Custom Items Sounds
cool man , is plugin very nice
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Re: Custom Items Sounds
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But if you put it that way, its nothing bad if the sounds are consistent on both ends. |
Re: Custom Items Sounds
http://forums.alliedmods.net/showthread.php?p=839783 better than yours
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