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-   -   Custom Items Sounds (https://forums.alliedmods.net/showthread.php?t=149722)

rrduna 02-10-2011 18:33

Custom Items Sounds
 
2 Attachment(s)
Custom Items Sounds


Custom Items Sounds v2.5
Copyright © 2011, Duna. All rights reserved.

Description:
Modify the sounds of the events following items:
when you pick up weapons, ammunition and armor.

Cvars:
custom_amoopickup_sound (1=enable | 0=disable)
custom_clip_sound (1=enable | 0=disable)
custom_gunpickup_sound (1=enable | 0=disable)

Require module:
*Fakemeta


Enjoy!


juan2394 02-10-2011 18:39

Re: Custom Items Sounds
 
Mmm not very original but its a good start.

rrduna 02-10-2011 18:52

Re: Custom Items Sounds
 
thanks, but do not understand why not very original, I myself have not seen anything like that do not.

jarmenz 02-11-2011 04:29

Re: Custom Items Sounds
 
You can just edit the sound files...

ANTICHRISTUS 02-11-2011 05:41

Re: Custom Items Sounds
 
a little but nice idea.
like these: http://forums.alliedmods.net/showthread.php?t=84707
http://forums.alliedmods.net/showthread.php?t=20660
...

Arkshine 02-11-2011 06:20

Re: Custom Items Sounds
 
- I suggest you use the cvars to put the sounds they want instead. So, they can use custom sounds depending the map or map type.
- Use precache_sound(), EngFunc_PrecacheSound uses more code and you don't have to use it in such case.
- Use one forward FM_EmitSound, there is no point to use like you do. I suggest you use a trie, so you can associate the old sound to the new one, and your code will be more easy.

GXLZPGX 02-11-2011 06:20

Re: Custom Items Sounds
 
Quote:

Originally Posted by jarmenz (Post 1412404)
You can just edit the sound files...

I'm pretty sure this is to set sounds for all the players on the server. If this plugin had not yet existed, you would still be going through all your sounds, and replacing previous sounds to fit your needs.

GuTo 02-11-2011 06:23

Re: Custom Items Sounds
 
cool man , is plugin very nice

jarmenz 02-11-2011 06:30

Re: Custom Items Sounds
 
Quote:

Originally Posted by GXLZPGX (Post 1412457)
I'm pretty sure this is to set sounds for all the players on the server. If this plugin had not yet existed, you would still be going through all your sounds, and replacing previous sounds to fit your needs.

Not a problem for me :). I would not like if a server forced basic sounds for my client.
But if you put it that way, its nothing bad if the sounds are consistent on both ends.

tuty 02-11-2011 07:10

Re: Custom Items Sounds
 
http://forums.alliedmods.net/showthread.php?p=839783 better than yours


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