AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugins (https://forums.alliedmods.net/forumdisplay.php?f=108)
-   -   [TF2] Market Garden Only 1.3 (https://forums.alliedmods.net/showthread.php?t=301568)

pear 09-26-2017 19:17

[TF2] Market Garden Only 1.3
 
4 Attachment(s)
Description:
Simple plugin that restricts class to Soldier and gives everyone a Rocket Jumper + Market Gardener.

Features:
It only allows crit kills from the MG unless a Soldier is hit and still alive
he will be marked with an outline and you can kill him with a normal swing.
Falldamage is also disabled for Soldiers over 65hp.

Cvars:
mgonly_enabled 0/1 (1) - Enable MGOnly.
mgonly_instant 0/1 (0) - Enable instant kills.
mgonly_remain 0/1 (0) - Enable remaining outline of wounded enemy even on heal.
mgonly_regen 0/1 (0) - Enable HP regen on kill. (Outline gets removed)
mgonly_jumper 0/1 (0) - Restricts players to the Rocket Jumper primary.
mgonly_boots 0/1 (1) - Restricts players to the Mantreads boots.
mgonly_shovel 0/1 (1) - Restricts players to the Market Gardener melee.

Installlation:
1. Put the mgonly.smx file into tf/addons/sourcemod/plugins.
2. Put the mgonly.txt file into tf/addons/sourcemod/gamedata.
3. Refresh plugins or restart server.

Changelog:

v1.3


v1.2


v1.1


Known Bugs:
- Weapons are invisible for others [?]
- Rocketjumping creates a MISS bonk material

ColbY58 12-01-2018 15:40

Re: [TF2] Market Garden Only
 
Hi,

I am planning to create a Market Garden Only Server with this plugin.
Sadly, I have no knowledge about C#.

There is a small problem with the plugin players encountered:
If you are in air and use another weapon, other than the rocket jumper, you always crit.

It is possible to change weapons by using the supply cabinet. It can be disabled. But I don't know how to do so in the configs.

Could you rewrite the plugin as the follow:
Crit only with Market Gardener.
Crit only while in air (MG)
Be able to change primary weapons of soldier.
Not be able to change secondary and melee weapons even when using the supply cabinet.


Of course, if you are up to it, I'd gladly get some lessons by you.
Kannst mich gerne anschreiben :D

pear 12-04-2018 12:03

Re: [TF2] Market Garden Only
 
Quote:

Originally Posted by ColbY58 (Post 2626292)
Hi,

I am planning to create a Market Garden Only Server with this plugin.
Sadly, I have no knowledge about C#.

There is a small problem with the plugin players encountered:
If you are in air and use another weapon, other than the rocket jumper, you always crit.

It is possible to change weapons by using the supply cabinet. It can be disabled. But I don't know how to do so in the configs.

Could you rewrite the plugin as the follow:
Crit only with Market Gardener.
Crit only while in air (MG)
Be able to change primary weapons of soldier.
Not be able to change secondary and melee weapons even when using the supply cabinet.


Of course, if you are up to it, I'd gladly get some lessons by you.
Kannst mich gerne anschreiben :D

I'm workin' on it.

ColbY58 12-04-2018 20:14

Re: [TF2] Market Garden Only 1.1
 
Further suggestions:
- Disable self-inflicting-damage on rocket jumping with any Rocket Launcher except the Rocket Jumper.
- Disable Base Jumper

Configurations such as unlimited Ammo / Clips, disable capping etc. can be realized by other plugins. It does not have to be part of the MGOnly Plugin i suppose.

I was always wondering why there is not ONE Plugin which is able to do the most basic and advanced configurations in general..?

Also, thanks for the very fast and quick reply/support! :)

Proctato 02-12-2022 18:11

Re: [TF2] Market Garden Only 1.3
 
1 Attachment(s)
I know this is a few years old but I was able to update the plugin with the new EquipWearable Values and Recompiled with the latest sdkhooks. Everything works as intended now.

See Updated files attached if needed

Silvers 02-12-2022 19:19

Re: [TF2] Market Garden Only 1.3
 
Quote:

Originally Posted by Proctato (Post 2771301)
I know this is a few years old but I was able to update the plugin with the new EquipWearable Values and Recompiled with the latest sdkhooks. Everything works as intended now.

See Updated files attached if needed

Please upload the source file, compiled only isn't allowed.

Proctato 02-18-2022 09:04

Re: [TF2] Market Garden Only 1.3
 
Quote:

Originally Posted by Silvers (Post 2771313)
Please upload the source file, compiled only isn't allowed.

Oh apologies, if that's the case then no update to the source is required since no changes were made to the source, only needed recompiling with sdkhooks.

Only steps would be to recompile the source locally and update the values in the txt file


All times are GMT -4. The time now is 08:54.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.