Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
HI... Can u upload file to RAPIDSHARE or similar because i cant even open a main page of filefront...
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Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
sorry for writing on this old topic but i ve a question. i installed this mod on my server and tried to use it. i typed "restrict" in console and it said "...unknown...". then i typed "meta list" to see which plugins are installed and i saw all plugins but instead of something like "..restrict.." i only saw <FAILED>.
i use metamod verson 1.4.3 could someone help me? :| |
Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
Hello, I wanted to load this addon on my server, but unfortunately, not the download link -.- :nono:
If they could not upload them? |
Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
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Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
Many thanks for the quick response and deschooled I had not read that it is outdated, I find truly sad
I am looking for something I have a dm server and remove a lot of awp unfortunately they can not use just an "ought" mod / addon that when I have the weapon, and unfortunately she is given too often you get a different weapon, such as m4 or ak47 else does it without a weapon in the hand around :( |
Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
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Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
Download link is dead. This plugin still alive or dead?
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Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
why would anyone use an MMS based restrictions plugin specially when theres a huge OBSOLETE label on the front
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Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
1. Because the SM not run without metamod.
2. Allways the MM repaired first after the updates. Or if not, see the 1. point. |
Re: CS:S Weapon Restrictions 2 (with source code) (16Dec06)
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2. mms plugins like this has their own implementation of quite a few stuff that sourcemod has 3. these mms plugins would have to be recompiled / modified too to work with latest engine, that time should be spent on fixing sm instead |
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