AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Source Servers (SRCDS) (https://forums.alliedmods.net/forumdisplay.php?f=130)
-   -   How many servers could it run? (https://forums.alliedmods.net/showthread.php?t=332352)

Frans 05-06-2021 19:21

How many servers could it run?
 
I would like to be able to install my own server community and I want to know how many servers I could run simultaneously on this machine
the servers would all be 12 slots 128 tickrate and these would have several plugins

Processor: Intel I9 (5.00 Ghz)
Cores: 16
RAM memory: 128 GB
Hard Drive: Nvme M2 1TB premium class
Connectivity: 100Mbps Symmetric

Maxximou5 05-06-2021 19:30

Re: How many servers could it run?
 
How many servers of what exactly?

Regardless, it's going to remain the same as it has been for years, 1 core/2 thread. As I've mentioned before -
https://forums.alliedmods.net/showthread.php?t=325278
https://forums.alliedmods.net/showthread.php?t=318485
https://forums.alliedmods.net/showthread.php?t=327724
https://forums.alliedmods.net/showthread.php?t=324665

If you want to overload your machine, you can do 1 server for every 1 thread, but at this point you will get poor performance.

AlinXD 05-07-2021 09:41

Re: How many servers could it run?
 
If it's 12 slots he can do 1 server / thread no problem.
Edit: The 100mbps connection might be a problem.

wolvez04 05-07-2021 15:17

Re: How many servers could it run?
 
Quote:

Originally Posted by Frans (Post 2746159)
I would like to be able to install my own server community and I want to know how many servers I could run simultaneously on this machine
the servers would all be 12 slots 128 tickrate and these would have several plugins

Processor: Intel I9 (5.00 Ghz)
Cores: 16
RAM memory: 128 GB
Hard Drive: Nvme M2 1TB premium class
Connectivity: 100Mbps Symmetric

For good performance 16 servers would run smoothly but if you're expecting all 16 servers full then you will use ALOT more than 100mbps.

Frans 05-08-2021 23:20

Re: How many servers could it run?
 
Quote:

Originally Posted by Maxximou5 (Post 2746160)
How many servers of what exactly?

Regardless, it's going to remain the same as it has been for years, 1 core/2 thread. As I've mentioned before -
https://forums.alliedmods.net/showthread.php?t=325278
https://forums.alliedmods.net/showthread.php?t=318485
https://forums.alliedmods.net/showthread.php?t=327724
https://forums.alliedmods.net/showthread.php?t=324665

If you want to overload your machine, you can do 1 server for every 1 thread, but at this point you will get poor performance.

So the performance of the processor does not influence so much? but the number of cores it has?

Frans 05-08-2021 23:21

Re: How many servers could it run?
 
Quote:

Originally Posted by wolvez04 (Post 2746230)
For good performance 16 servers would run smoothly but if you're expecting all 16 servers full then you will use ALOT more than 100mbps.

How much connection do you think is necessary for about 25 servers?
12 slots and 128 tickrate

TomL. 05-09-2021 06:31

Re: How many servers could it run?
 
It mainly depends on the rates you set.

notyouraverage 05-12-2021 17:12

Re: How many servers could it run?
 
Quote:

Originally Posted by Frans (Post 2746326)
How much connection do you think is necessary for about 25 servers?
12 slots and 128 tickrate

https://ambaca.github.io/rate-calculator-2015/

10 servers = 100 mbp/s when minupdaterate 20/mincmdrate 30

to avoid the server from using more bandwidth than specified, you use the same value of sv_minrate on sv_maxrate.

you need way more.


with your system, you could use 1 server (or even more) per thread (depends).

assuming you want to run normal competitive 12 slot servers, you could run around 30 servers theoretically and the rest for system processes.
again, depends how many things you run in your system and what kind of things.

if you keep your system without unnecessary applications, you could actually run 30/31 servers on 128 tick.

or 16 x 64 slots on 66 tick (perhaps even 100 tick).

but your bandwidth is way to low.

TomL. 05-13-2021 08:33

Re: How many servers could it run?
 
At least use the newer version which let's you adjust the most factors...
He's obviously talking about csgo so I'm not sure why you would bring up 66 and 100 tickrate.

Anyway here is the newer version of the calculator.

http://ambaca.github.io/rate-calculator-2015/new

notyouraverage 05-13-2021 10:47

Re: How many servers could it run?
 
Quote:

Originally Posted by TomL. (Post 2746705)
At least use the newer version which let's you adjust the most factors...
He's obviously talking about csgo so I'm not sure why you would bring up 66 and 100 tickrate.

Anyway here is the newer version of the calculator.

http://ambaca.github.io/rate-calculator-2015/new

I didn't know about the new version, thanks for that though.

Quote:

Originally Posted by TomL. (Post 2746705)
He's obviously talking about csgo so I'm not sure why you would bring up 66 and 100 tickrate.

if you have to ask this, you clearly shouldn't give advice to others.

I'm just passing by trying to help others. I don't know what the matter is with you.

Have a great day anyways.


All times are GMT -4. The time now is 18:06.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.