hey BigBaller,
When will be 0.20 official relased , it thakes forever :D Because i dont like the nightly build thingy , after every update a plugin wont work then. Love amxx :lol: |
Can you make it so you drop the defuser when you die like on CZ.
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Oh yea, I was thinking about the grenades, my bad.
There's a plugin arleady released that does that by the way. I do like your plugin, it's a cool idea being able to drop a defuser because I use it to buy teammates defusers if they don't have the money to buy one (teamwork :)) |
i think someone made this plugin before,Kamikaze
maybe that's what u want see this: http://forums.alliedmods.net/showthread.php?t=7747 |
I know, I did say that didn't I? 8)
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Because "defkit_cleanup" function would be called 1. On client connect 2. On client spawn 3. On appropriate client command (considered as exploit) Also this isn't rationally to call this function N times where N - number of spawned clients for example. My opinion: this function should be called only on round start. |
After over a year, I have released a new version of this plugin (1.50). I rewrote a fair amount of the code, hence the sort of large version bump. The biggest change is the fact that it no longer relies on ResetHUD which fixes quite a few issues.
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Damaged Soul, can I ask how you found out the name of the defuser kit? i.e "item_thighpack". I have being trying to figure out how to get the name of items, weapons etc. but have been unsuccessful, can you or anyone else help me out please?
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But a good place to find entity names however is on the supported mods page of the Metamod web site. If you click on the links that say [ents] next to each mod name you'll get a list of entities/items for each mod. For example, the CS 1.6 entity list is here: http://metamod.org/dl/metamod/ents/cstrike. Then you could just experiment by creating those entities with the create_entity and DispatchSpawn natives and see which one is which if you don't already know. And finally you could also try using the Entity Info plugin which lets you point at things and it will tell you the classname of the entity among other pieces of information. Hope that helped you. |
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