Fixed - L4D2 - No progress in final maps
Hi there! After a long time of not playing and maintaining my l4d2 vs server, I reanimated it and have only one major problem after fixing the other bugs: On finale maps with tanks and 2 waves + rescue vehicle, the team score (TAB key) does not increase = Either no first tank appears, or no tank at all.
e.g. airport finale map. We activate the gas pump and fight hordes after hordes. Score with 9 survivors is stuck at 224/800 for this particular map and the score does NOT increase, so there is no progress. It is windows srcds, 9vs9. I am aware of the huge amount of plugins, but the amount is not the root cause. That stuff works except the finale maps -.- The forum search showed me nothing related to that issue and mr. google only links me to valve wiki sites which explain "how to create finale" maps... Metamod:Source version 1.10.0-dev / Build ID: 849:43df9a463b6e-dev SourceMod Version: 1.6.0-dev+3958 PHP Code:
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Re: L4D2 - No progress in final maps
Why you guys always use development versions and then post here that something doesn't work?
Dev. version are NOT supposed to be used on normal servers! Use released versions and if it doesn't work then you can write here. |
Re: L4D2 - No progress in final maps
Because it never had ANY negative impact towards the server, whenever I used a dev version. Thatīs why. Switching to release sm version didnt help either. Eventually I found the error, it was some dubious cvar in a config file.
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Re: Fixed - L4D2 - No progress in final maps
Skorpion1976, you can say this cvars for others who have these problems?)
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Re: Fixed - L4D2 - No progress in final maps
Dunno anymore, deleted 3 days ago. It was something like "maxtempentities" and another one. It resulted in myriads of "mob spawn error", the director couldn't create zombie mobs anymore. So no waves, no progress, no score increasing...
EDIT: I found it, it was these 2 cvars. Code:
sm_cvar sv_multiplayer_sounds 40 //default: 20 bei 8 player |
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