AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting (https://forums.alliedmods.net/forumdisplay.php?f=107)
-   -   Holy crap max speed (https://forums.alliedmods.net/showthread.php?t=146523)

Shaman 12-28-2010 21:56

Holy crap max speed
 
Had to create this post after I've read the new Counter-Strike: Source - Beta Update Change Log:
Quote:

Exposed player max speed to be changed by mods.
I have stopped coding scripts a while ago, but I remember that this was impossible like 3 (?) years ago. I might start coding again just for this LOL.

raydan 12-29-2010 05:50

Re: Holy crap max speed
 
allow mod(sourcemod? metamod source?) change player speed on next css update?

FaTony 12-29-2010 06:06

Re: Holy crap max speed
 
Valve is talking about VSPs. So everything here qualifies (except AMX MOD X of course).

blodia 12-29-2010 10:03

Re: Holy crap max speed
 
they're just changing it back to how it was after i requested it because they broke it after some update a while ago. i can enable the speed setting in my weapon mod again and zombie reloaded should be able to modify speed as before.

Pinatz 12-31-2010 07:00

Re: Holy crap max speed
 
How can one change the playerspeed?
I thought of porting an amxmodxplugin to sourcemod but there is no native function like
Quote:

public plugin_init(){
register_event("CurWeapon","event_curweapon","b","1=1");
}

public
Curweapon(id){
set_user_maxspeed(id, /* maxspeed */)
}

in sourcemod.. :(

blodia 12-31-2010 09:37

Re: Holy crap max speed
 
you have to set it in client prethinkpost, you'll need sdkhooks.


All times are GMT -4. The time now is 13:52.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.