[L4D & L4D2] Plane Crash (1.11) [10-Jan-2023]
15 Attachment(s)
About:
Admin Commands: (requires "z" flag) PHP Code:
CVars: Saved to l4d_plane_crash.cfg in your servers \left4dead\cfg\sourcemod\ folder. PHP Code:
Changes: Code:
1.11 (10-Jan-2023) Installation:
Updating from 1.9 or older:
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Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
oh my god! it's amazing! how you guys can do those stuffs? i can't even make a color plugin :cry:
Amazing! download right now! and testing soon! |
Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
It actually only took an hour to copy all the data and make a basic working version. It's pretty much a copy of the Dead Air plane crash and thankfully was easier than expected.
Note the "Show Crash" button in the menu will display a temporary crash from your position and eye angles. This does not show the save crash, the only way to view that is to trigger it, either with the trigger box or after a specified time. |
Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
Holy crap this is friggin nuts! I'm a little confused as to where the plane spawns though?? Whenever I spawn a crash, even if I just point straight down below my feet, the plane seems to spawn somewhere at random. If I point directly straight ahead of me in an open area, shouldn't the plane come FROM there? I can never figure out how to position my cursor so players will see the plane directly in front of them when I spawn the crash. How do I go about that? Edit: On no mercy the plane spawned in the sky when I pointed at it, but on swamp fever map 1 it seemed to be spawning at random places. Weird! Also you said the show crash only shows a temp crash, do all players see that temp crash? It'd suck if they didn't. :(
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Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
I did write in the first post... Play c8m5, most other maps have fog blocking you from seeing it spawn. The crash position is not exact and changes depending on your horizontal angle. It spawns directly infront of you and crashes to the left somewhere.
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Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
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Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
A cool feature would be to have a command that places the plane's final position on your cursor. :)
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Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
I would have done that if it was simple to do, but it isn't.
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Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
Oh well no problem, this is a lot of fun as it is anyway. Great idea and great plugin! :)
Now it would be cool to be able to spawn the storms from hard rain anywhere lol. |
Re: [L4D & L4D2] Plane Crash (1.0) [30-Mar-2012]
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