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-   -   [THC RPG] Total HardCore RPG (https://forums.alliedmods.net/showthread.php?t=123596)

arsirc 04-07-2010 04:17

[THC RPG] Total HardCore RPG
 
Version 1.0.0
removed

* Description
o This mod gives players XP for killing/shooting enemies, bomb planting/defusing, hostage rescuing, etc. When a certain amount of XP has been reached, they will gain a level. Gaining a level gives the player a set amount of credits. With these credits players can type rpgmenu and purchase upgrades which give the player a special ability.

arsirc 04-08-2010 09:36

Re: [THC RPG] Total HardCore RPG
 
please give feedback ...

cybersquare420 04-08-2010 17:06

Re: [THC RPG] Total HardCore RPG
 
getting this error

L 04/08/2010 - 15:33:00: [SM] Plugin encountered error 25: Call was aborted
L 04/08/2010 - 15:33:00: [SM] Native "ThrowError" reported: Invalid client index 0
L 04/08/2010 - 15:33:00: [SM] Displaying call stack trace for plugin "thc_rpg.smx":
L 04/08/2010 - 15:33:00: [SM] [0] Line 51, src/include/colors.inc::CPrintToChat()
L 04/08/2010 - 15:33:00: [SM] [1] Line 199, src/thc_rpg/base/translationsmanager.inc::TransMgr_PrintText()
L 04/08/2010 - 15:33:00: [SM] [2] Line 118, src/thc_rpg/admincmds.inc::AdminCmd_Level()

and i keep finding the server locked up... not crahsed, just locked up

windows server 03
mm 1.80
sm 1.3.2

arsirc 04-09-2010 01:58

Re: [THC RPG] Total HardCore RPG
 
admin cmd bug is fixed!

is there an errorlog/debuglog for the server lock up?

cybersquare420 04-09-2010 07:04

Re: [THC RPG] Total HardCore RPG
 
just what i posted above... but i think it may b e a result of admin commands... a couple of my admins were in there testing it out for while... when they got done it stopped locking up... ill test more and report back

cybersquare420 04-09-2010 08:55

Re: [THC RPG] Total HardCore RPG
 
more errors reports...

L 04/09/2010 - 08:54:00: [thc_rpg.smx] [Config Manager] Keyvalue config file "addons\sourcemod\akestilling av stats vil slette all XIP, Levler , Credits og \nUpgrades. Vil du tilbakestille dine stats?\n
"se" "[VARNING]" couldn't be loaded.

hope that helps... :)

oops!! sorry... double post... was accident.. :(

arsirc 04-11-2010 05:31

Re: [THC RPG] Total HardCore RPG
 
interessting error ... will have a look at it ...

hommayudi 04-11-2010 08:40

Re: [THC RPG] Total HardCore RPG
 
1. How to disable upgrades? I tried to change "disable" "0" to "1", but didnt work
2.
Quote:

Originally Posted by arsirc (Post 1142124)
o Configure the settings located in "cstrike/cfg/thc_rpgupgrades.ini"

I haven't this file...
3. ""SAVE_DATA" "0" // If enabled, the databases will be saved/updated" Could add this command?

rhelgeby 04-11-2010 09:54

Re: [THC RPG] Total HardCore RPG
 
I recommend that the sourcemod/configs/thc_rpg/thc_rpg.txt file is validated when it's loaded.

At some point people will accidentally write invalid or out of range values. Then they'll come to to report weird bugs in your plugin you shouldn't even have to debug.

I suppose Greyscale's base system is limited when it comes to validating, but it isn't completed either. You can always take care of loading and validating the kv config file yourself.

arsirc 04-11-2010 10:31

Re: [THC RPG] Total HardCore RPG
 
@hommayudi
1) disable upgrades will work in next version!
2) there is no "cstrike/cfg/thc_rpgupgrades.ini", my fault,
all configs are located in "sourcemod/configs/thc_rpg/thc_rpg.txt"
3) there is no support for this anymore!

@rhelgeby
thanks for the info!

@cybersquare420
please check your config file for errors!!!


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