[CS:GO] Anti-RoundDraw Plugin (Paid?)
Hey everyone,
As it currently stands in CS, if the timer runs out on a defuse map CTs win and if the timer runs out on a non-defuse map a round draw is triggered and the round count stays the same. Could someone create (or at least give me an idea of where to start on) a plugin that would make it so that whatever team has more collective HP at the end (or right near the end) of the round wins? Example: 4 players still alive. CT #1: 100hp CT #2: 23hp T #1: 60hp T #2: 98hp Ts win the round when the timer runs out, or just before. Got some extra $$$ in my paypal right now so if someone's able to make a nice plugin i might be willing to throw a couple bucks at you. Not a promise though unfortunately. Thanks very much, Elmo |
Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
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Hi, I wrote it with HP comparing which you said ;)
Not tested if worked we can add more features as you want :) |
Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
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Didn't work for me, unfortunately. I'll see if I can figure it out. |
Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
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I guessed it won't work.
Try this and tell the result this should work: |
Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
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It's impossible because it's a game event, So anyway where is the HP comparing and winner set ?! |
Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
I think he just readed the title of the topic and got confused
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Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
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How ?! It should work !!
Use this debug version and give me the logs: |
Re: [CS:GO] Anti-RoundDraw Plugin (Paid?)
Sorry for abandoning this thread. Your timers are a bit messed up and you didn't actually include a section to add to the team's score. As of now this plugin is still a WIP -- basic functionality works but doesn't do what we need it to (yet). I'll reply with some help once we fix it.
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