AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   Extra Nades (https://forums.alliedmods.net/showthread.php?t=69525)

Peoples Army 04-06-2008 03:06

Extra Nades
 
2 Attachment(s)
This Plugin Will Give Extra Nades To Players During The Game , Based On The Cvars & Flags .

Instalation:
  • Installs Like Any Other Plugins
  • .sp In Scripting
  • .smx In Plugins
CVARS:
  • extra_nades_on 1/0 1 Turns The Plugin On 0 Is Off
  • extra_nades_amount 3 The Amount Of Extra Nades To Be Given
  • extra_nades_type "abc" The Flags Define Which Nades WIll Be Given
Flags:
  • A == He Nades
  • B == Flash Bang
  • C == Smoke Grenade
Change Log:
  • 1.0 - Initail Release

Peoples Army 04-12-2008 19:40

Re: Extra Nades
 
thx for the approval tcviper :D

entha 04-21-2008 21:32

Re: Extra Nades
 
thx 4 the plugin - its great!

but is it possible to give all player unlimited grenades all the time?

thx 4 answer.

PStar 06-04-2008 10:10

Re: Extra Nades
 
HY could you look into the code? Cause sometimes players don't get another grenade. No error in logs juts nothing happens (occurs rather too much).

PStar 06-21-2008 18:05

Re: Extra Nades
 
It still has the bug, is this plugin still maintained?

Greyscale 06-25-2008 13:50

Re: Extra Nades
 
entha,

http://forums.alliedmods.net/showthread.php?t=65368

I think this is what you are looking for

PStar 07-13-2008 19:25

Re: Extra Nades
 
This Plugin is Broken whit the newest snapshot. SM-vr-1.1.2417
People canot get in to the server cause they get dropped whit a reason that is unreadable like this:
Quote:

L 07/14/2008 - 01:13:21: "E-$port / Pro Gam1ng/ Szoke<2><>" connected, address "88.20xxxxxx"
Client "E-$port / Pro Gam1ng/ Szoke" connected (88.20xxxxxxx).
L 07/14/2008 - 01:13:21: "E-$port / Pro Gam1ng/ Szoke<2><>" disconnected (reason "Ę?őaą")
Dropped E-$port / Pro Gam1ng/ Szoke from server (Ę?őaą)
Got Steam2 authentication response for unknown

PStar 09-07-2008 21:59

Re: Extra Nades
 
1 Attachment(s)
So just in case someone want's to use this plugin i had found some solution for the disconnecting bug on client connect if the plugin is loaded.
I found out that this has caused the error:
Quote:

public bool:OnClientConnect(client)
{

he_nades_num[client] = 0;
fb_nades_num[client] = 0;
sg_nades_num[client] = 0;
}
So i deleted it, because it is not needed anyway.
But i think it would bee enoguht too modify this line:
Quote:

public bool:OnClientConnect(client)
To this:
Quote:

public OnClientConnect(client)
I will try it too but for now i use the first option.

Ass for the plugin, it shoud be moved to the unnaproved section, cause maybe it would draw the atention of the author on her plugin and fix it offical.

So heres the smal fix:

HiJacker 09-14-2008 08:45

Re: Extra Nades
 
I have a problem :o When i add this into my zombie server , i get these errors :


Code:

Connecting to 86.110.226.103:27002...
Connected to 86.110.226.103:27002
Disconnect: -mHC*********RB.
Disconnect: -mHC*********RB.

Connecting to 86.110.226.103:27002...
Connected to 86.110.226.103:27002
Disconnect: .
Disconnect: .

Connecting to 86.110.226.103:27002...
Connected to 86.110.226.103:27002
Disconnect: player_death.
Disconnect: player_death.

Connecting to 86.110.226.103:27002...
Connected to 86.110.226.103:27002
Disconnect: flashbang_detonate.
Disconnect: flashbang_detonate.


PStar 09-14-2008 16:12

Re: Extra Nades
 
Did you use my small fix version?
Or the one inthe first post?


All times are GMT -4. The time now is 15:24.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.