[L4D] WitchFix
2 Attachment(s)
This extension try fix witch bugs on server Left 4 Dead have more than 8 players.
Thanks: V10 - original code from l4d2 bugfixes Igor Demchenko - for testing Only linux. |
Re: [L4D] WitchFix
this include other bug fix?
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Re: [L4D] WitchFix
Only fix incorrect witch attack.
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Re: [L4D] WitchFix
Why not include this fix into the bugfixes extension? Also that old extension worked fine with the witch. Can you please state what was fixed in this version?
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Re: [L4D] WitchFix
Quote:
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Re: [L4D] WitchFix
Does this work for Linux servers only? Just asking since the windows signatures are left blank...
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Re: [L4D] WitchFix
This extension will work in windows, you just need to find the signatures and build under the windows
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Re: [L4D] WitchFix
I tried this on our Linux Server (4 players, L4D 1) and it didn't work. I've only tested it with Zoey so far. I'd give you the logs but the events weren't logged.
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Re: [L4D] WitchFix
I think this extension needs to work on all limits of survivors (including the standard value of 4) since it is possible to have duplicate survivors if CSM is installed.
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Re: [L4D] WitchFix
1 Attachment(s)
Small update:
- Disabled debug output to server console - for better performance. - Makefile inludes list is updated to support building according to Sourcemod build manual (you must place "witchfix" folder next to "sourcemod" and sdks folders). Release compiled with sm 1.10. |
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