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-   -   [L4D] WitchFix (https://forums.alliedmods.net/showthread.php?t=308418)

Accelerator 06-19-2018 11:43

[L4D] WitchFix
 
2 Attachment(s)
This extension try fix witch bugs on server Left 4 Dead have more than 8 players.

Thanks:
V10 - original code from l4d2 bugfixes
Igor Demchenko - for testing

Only linux.

ilham92-cc-sakura 06-19-2018 13:36

Re: [L4D] WitchFix
 
this include other bug fix?

Accelerator 06-19-2018 13:39

Re: [L4D] WitchFix
 
Only fix incorrect witch attack.

Spirit_12 06-19-2018 16:22

Re: [L4D] WitchFix
 
Why not include this fix into the bugfixes extension? Also that old extension worked fine with the witch. Can you please state what was fixed in this version?

Accelerator 06-19-2018 22:32

Re: [L4D] WitchFix
 
Quote:

Originally Posted by Spirit_12 (Post 2598041)
Why not include this fix into the bugfixes extension? Also that old extension worked fine with the witch. Can you please state what was fixed in this version?

This fix only for Left 4 Dead 1. For L4D2 use my version l4d2 bugfixes https://github.com/Accelerator74/l4d2_bugfixes. It completely fixed the bug with incorrect attack of the witch.

cravenge 06-23-2018 09:45

Re: [L4D] WitchFix
 
Does this work for Linux servers only? Just asking since the windows signatures are left blank...

Accelerator 06-23-2018 12:45

Re: [L4D] WitchFix
 
This extension will work in windows, you just need to find the signatures and build under the windows

unbreakable 07-05-2018 05:35

Re: [L4D] WitchFix
 
I tried this on our Linux Server (4 players, L4D 1) and it didn't work. I've only tested it with Zoey so far. I'd give you the logs but the events weren't logged.

cravenge 07-05-2018 06:02

Re: [L4D] WitchFix
 
I think this extension needs to work on all limits of survivors (including the standard value of 4) since it is possible to have duplicate survivors if CSM is installed.

Dragokas 03-25-2020 08:45

Re: [L4D] WitchFix
 
1 Attachment(s)
Small update:

- Disabled debug output to server console - for better performance.
- Makefile inludes list is updated to support building according to Sourcemod build manual (you must place "witchfix" folder next to "sourcemod" and sdks folders).

Release compiled with sm 1.10.


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